Ogre Mage
Hero
I'd say stopping the game before Tier 4 has been about 2/3 DM preference and 1/3 player preference. DMs have trouble providing balanced encounters for PCs at that level and dislike managing all the game-breaking things PCs can do in Tier 4.
But I certainly have encountered players who disliked Tier 4. In past versions of D&D, managing high level PCs practically required a spreadsheet, lol. It's too much for some people. This seems to be less of a problem in 5E, but I have had very little experience with Tier 4 play. As others have mentioned, some people just don't like playing high fantasy superheroes.
I personally have a strong preference for Tier 2 (5-10) as PC abilities at that stage have grown significant and diverse enough to keep me engaged, yet it is not hard for a DM to pull out forces which are scary to us if he or she chooses. I also enjoy Tier 3 (11-16) play. I hate Tier 1 (1-4) play because too many campaign I played in died there and never got to my preferred stage.
But I certainly have encountered players who disliked Tier 4. In past versions of D&D, managing high level PCs practically required a spreadsheet, lol. It's too much for some people. This seems to be less of a problem in 5E, but I have had very little experience with Tier 4 play. As others have mentioned, some people just don't like playing high fantasy superheroes.
I personally have a strong preference for Tier 2 (5-10) as PC abilities at that stage have grown significant and diverse enough to keep me engaged, yet it is not hard for a DM to pull out forces which are scary to us if he or she chooses. I also enjoy Tier 3 (11-16) play. I hate Tier 1 (1-4) play because too many campaign I played in died there and never got to my preferred stage.
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