I know A&A can't alter the set-up much without ruining its premise, but still, it would be cool to have some kind of historical type cards you could play in A&A, though, like "Deploy Hitler Youth" to add free infantry reinforcements to Germany (perhaps under certain conditions like with Russia at the backdoor), "Field Marshall Rommel" to add a bonus to all African or European combat rolls, or "French Resistance" to sabotage German IPC production; that kind of stuff, you know, for flavor and unpredictability.
I haven't played the new version, but I grew to hate the original game because it was the same boring (and virtually unwinnable for the Axis) scenario every time. I know the new game does change this somewhat, but I'm not sure how much and if it's far enough to level the playing field between the Axis and the Allies... hence, my indecision about buying the game. I always preferred other games like Shogun (aka Samurai Swords) and now Risk 2210 AD because they have a different set-up every time that begins more or less equally for all players.