There can be only 1
Without drawing things out to the nth degree -
I have been involved in a very long running/lots of role playing campaing that involves 1 Red Dragon who is interwoven very complexly into the plot. Meeting the dragon sends the entire party running (when he is in dragon form) except for the unlucky bastard who he wants to talk too or the Paladin Type character whose background is intertwined with the dragons.
A long story short - the dragon made a pact with the remaining elves of MythDranor to protect an infant princess, in return the elves would protect him from the cult of the dragon (he wasn't keen on the whole undead thing) with a special mythal which would fail if he ever broke his promise. Well the princess grew up to become and E'lundar (special order of mystra paladins..(custom class)...who devote their life to the service of Mystra and take various vows-I can post if anyone is interested) because the dragon left her on a temple stoop. You can imagine this has caused problems for the elves who were scattered after the drow invasion of Mythdranor and are now trying to regroup and track down the missing heir. The dragon's joke of course is that there will be no more heirs thanks to the vow of chastity that all E'lundar take.
The point being- The dragon is very special, the party could't even imagine trying to fight it as they have a hard time just talking to it (except the E'lundar who has sworn to kill it). I think the fear effect alone is DC30..it has blindsight, it flies, it polymorphs, it teleports, it summons beasts and beings to do its bidding or just charms them into doing its bidding. The party only lives through the encounters because the dragon is afraid of the cult and the elvin curse...A true bad guy
Although my quick summary butchers the campaign I think the point comes across. To PC's dragons should be GODS especially 3rd edition dragons....
Without drawing things out to the nth degree -
I have been involved in a very long running/lots of role playing campaing that involves 1 Red Dragon who is interwoven very complexly into the plot. Meeting the dragon sends the entire party running (when he is in dragon form) except for the unlucky bastard who he wants to talk too or the Paladin Type character whose background is intertwined with the dragons.
A long story short - the dragon made a pact with the remaining elves of MythDranor to protect an infant princess, in return the elves would protect him from the cult of the dragon (he wasn't keen on the whole undead thing) with a special mythal which would fail if he ever broke his promise. Well the princess grew up to become and E'lundar (special order of mystra paladins..(custom class)...who devote their life to the service of Mystra and take various vows-I can post if anyone is interested) because the dragon left her on a temple stoop. You can imagine this has caused problems for the elves who were scattered after the drow invasion of Mythdranor and are now trying to regroup and track down the missing heir. The dragon's joke of course is that there will be no more heirs thanks to the vow of chastity that all E'lundar take.
The point being- The dragon is very special, the party could't even imagine trying to fight it as they have a hard time just talking to it (except the E'lundar who has sworn to kill it). I think the fear effect alone is DC30..it has blindsight, it flies, it polymorphs, it teleports, it summons beasts and beings to do its bidding or just charms them into doing its bidding. The party only lives through the encounters because the dragon is afraid of the cult and the elvin curse...A true bad guy
Although my quick summary butchers the campaign I think the point comes across. To PC's dragons should be GODS especially 3rd edition dragons....