[BADD] DM taking it too far?


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No. It's one quickened spell per round, not one free action. By the book, there is no limit to the # of free actions per round.
 

I would allow two shield spells (one for each half of the battlefield), but I don't know if that's officially possible (the two effects do not technically stack). Most of the other stuff is superfluous. Unless the dragon knows you are evenly matched spellcasters, multiple spells will usually not be necessary.

The only two things I can think of would be:

1) if the DM gave the things sorcerer class levels that stacked with their innate sorcerer levels, and the dragons cast timestop to get a major buff in (apparently) one round.

2) The sleeping dragon was actually a programmed illusion. THe real dragon had rounds and rounds to buff while hidden or in some other location. Illusion "flies away", the real one returns.

It's really hard to tell unless you were taking precise notes, or the DM actually tells you. I tend to be open with my players if they have a problem or question with something I did.

-Fletch!
 

2) The sleeping dragon was actually a programmed illusion. THe real dragon had rounds and rounds to buff while hidden or in some other location. Illusion "flies away", the real one returns.


Thats what I'd say happened if it was my game.

Granted thats not what actually would have happened.

But is definately what I would say had happened.

*cue maniacal laughter*

Mu hu, haha-ha, hahaha.
 

Re: Re: Re: Re: Re: [BADD] DM taking it too far?

DerianCypher said:
I'm sorry, could you explain this? I thought for a targetted dispel you'd have to target the creature and dispel one thing at a time...

A dispel targeted at a particular creature can potentially dispel every spell currently in effect on it. So if a creature has 17 spells running and you cast a single dispel magic targeted at it, you get to roll 17 dispel checks to see how many you do remove.
 


A dispel targeted at a particular creature can potentially dispel every spell currently in effect on it. So if a creature has 17 spells running and you cast a single dispel magic targeted at it, you get to roll 17 dispel checks to see how many you do remove.

Sorry Shilsen, but the the descirption for Dispel Magic specifically states that you make dispel checks, starting with the strongest spell, going to the weakest spell, stopping when you have dispelled ONE spell, or failed every check. Even area dispelling is a one at a time deal.
 

aliensex: Read "Targeted Dispel" as opposed to the "Area Dispel" and you will see the difference.

A targeted dispel rolls agains each and every spell on the target. If they have Hastex3, then the dispel will roll 3 times (and have to succeed all three times or the beast will still be hasted).


mkletch: 2 Shield spells will definitely NOT let you cover both sides of yourself.


victim: There IS a limit on the number of free actions per round. It is "DM's discretion".
 

Ridley's Cohort said:
The dragon could conceivably legitimately get 3 apparent actions per round if it was using Quicken + Arcane Preparation feats.

Especially if the DM is using the feats for dragons that were in (I think) Dragon Magazine.

There were feats in there to Quicken Spell-Like abilities, breath weapons, and some other feats that would allow the dragon to appear like it was acting three times per round. If it actually WAS acting three times per round, then your DM doesn't understand that like spells don't stack.

Oh, and just to back up Ki Ryn: aliensex, you have confused targetted and area dispels. You get one check against every active spell when you use a Targeted Dispel.
 
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aliensex said:


Sorry Shilsen, but the the descirption for Dispel Magic specifically states that you make dispel checks, starting with the strongest spell, going to the weakest spell, stopping when you have dispelled ONE spell, or failed every check. Even area dispelling is a one at a time deal.

From the SRD:

The character choose to use dispel magic in one of three ways: a targeted dispel, an area dispel, or a counterspell:

Targeted Dispel: One object, creature, or spell is the target of the spell. The character makes a dispel check against the spell or against each ongoing spell currently in effect on the object or creature. A dispel check is 1d20 +1 per caster level (maximum +10) against a DC of 11 + the spell’s caster level.

Targeted dispels are nasty, vicious tactics against spellcasters who like to burn all their slots on massive buffs. It's like one of those dreams where you find yourself naked in a public place, only worse. :D
 
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