jdavis
First Post
Don't go with the TPK have the dragon let them off the hook after he has beaten them, it makes it all the more down to earth. After a sound thrashing, have the monster laugh and fly away, thus allowing for a recuring encounter. You have three PC's and they want three Wyrm's, man that's nuts. Yea they might be able to beat them, in a closet. Put them on a mountain pass, protect the dragon from the fire attacks to come and pound them from the air with spells and breath weapons. Oh and just in case the dragon gets some bad roles, keep a suprise plan just in case. (Example: the rider has a Staff of Life, when the dragon gets too injured they fly around the mountain and come back fresh, that's a tough one for characters to figure out.)