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Bag of tricks bag of trick bag of tricks yesss.

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A trait of magic items with conjuration effects, or just a case of weird formatting (either in the preview or more generally; same thing about the range and duration)?

Would've been cool as a Healing Surge item, but just requiring the one and being daily? I don't know.


cheers
 

A trait of magic items with conjuration effects, or just a case of weird formatting (either in the preview or more generally; same thing about the range and duration)?

Would've been cool as a Healing Surge item, but just requiring the one and being daily? I don't know.


cheers

From reading some of the upcoming Living Forgotten Realms adventures, loss of healing surges can be used to represent getting bruised/ battered/ scratched. Perhaps a little flavor of "you reach in and pull out a cat, still scratching until it recognizes you as it's master?"
Just lobbing rocks here.

Z
 

I think I'll be picking up this book, after all. The magic item section in the PHB was one of my biggest concerns with 4e. This shows that 4e magic items can actually be interesting.
 

Agreed, I was quite disappointed in 4e's magic items. This brings hope to me, but I hope they correct a cat knocking the enemy prone.... or at least making it a wolf or something. I can't picture a little pussy-cat taking a giant down...

I would love a non-campaign destroying Deck of Many Things... my favourite item in any game ever!
 

Agreed, I was quite disappointed in 4e's magic items. This brings hope to me, but I hope they correct a cat knocking the enemy prone.... or at least making it a wolf or something. I can't picture a little pussy-cat taking a giant down...

I would love a non-campaign destroying Deck of Many Things... my favourite item in any game ever!

You, sir, have led a lucky life. You clearly have never tried to move anything of any weight or perform any action which requires concentration whilst a cat is in your vicinity. The creatures have an uncanny ability to get underfoot at the most inappropriate times. :)

Other than my belief a cat can trip anything or anyone, there is a 1-8 chance of getting the cat in any given combat, and it is a minion. If Tarrasque doesn't want to be trip by the cat, he can eat it. Easily.

Thaumaturge.
 
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Agreed, I was quite disappointed in 4e's magic items. This brings hope to me, but I hope they correct a cat knocking the enemy prone.... or at least making it a wolf or something. I can't picture a little pussy-cat taking a giant down...

I would love a non-campaign destroying Deck of Many Things... my favourite item in any game ever!

Maybe you toss it in the enemy's face...

"Arrrrg stupid cat! Get off me get off me! arrrrrrggg!!!!"
 

The bag of tricks looks fun.

I'm quite excited about the Adventurer's Vault overall. From what I've read of the book elsewhere, it's supposed to have plenty of mundane equipment in it as well as new magic items. I think one of the WotC staffers said early on that we should think of it as being the 4e equivalent of the 3e Arms & Equipment Guide and d20 Modern's gun book (can't remember the name).
 

An interesting note on teh bag of ticks. The minions it provides can't get temp hp.

Juts a note on the bag....or perhaps the sign of a new rule by wotc on minions and temp hp.
 


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