Irda Ranger
First Post
Why does everyone have to play a cohort? So what if Sir Bradley wants a Squire? Just let him have a second PC who's 1/2 the group level. He'll take his fair share of the loot and stuff (adjusted for level and such), just like any other PC. As long as Bob (the player) doesn't take too much table-time running the second PC and everyone else is cool with it, why do you need to strain yourself this way?Mustrum_Ridcully said:This should work - if every player wants also to control a cohort. Otherwise, the economy of actions between players (not characters) doesn't work out, and that can also be bad.
This is very clever. I'll have to remember this. I assume this is a "Martial" co-hort? Or does it even matter? Is the Co-hort class not even Martial?Av3rnus said:I'd suggest creating a special 'Cohort' class. It wouldn't really get any powers of its own, but it could multiclass using the 4e multiclassing rules. So, once per encounter (or day), your cohort gets to do something really cool and the rest of the time they're stuck using basic attacks. Wouldn't need to spend much time running them, and they certainly wouldn't outshine any other member of the party which, you know, makes sense for a mere cohort.