igavskoga said:Honestly I'm a bit surprised.
I find the implication that the arcane casters would somehow be completely crippled and broken without these specific spells to be completely absurd. As is the implication that the player is now somehow short changed with their loss as if there aren't 800 other spells they can take, some of which do similar things. I've actually had arcane players thank me for getting rid of some of those spells as they then feel like they are freed to take up things more to their liking.
This is exactly what I was about to write. You could disallow 3/4s of the spells in the game and still have more spells than the PHB. No one has a problem with a DM disallowing non-core spells, but touch the 'core' (i.e., developed when the game was in its infancy and no one really understood how broken/annoying they could be) and people pitch a fit.
In fact, I have had spellcasters ask me to remove spells from the game that they thought were overused/no fun, knowing that if the spells were available and he didn't take them the rest of the party would never shut up about it.
Get rid of those spells if you want. Hell, get rid of about a dozen more. I bet your spellcasters still manage to find useful spells at every level.