iwatt
First Post
My Uthgardt (FR) campaign is rolling along quite nicely, and to shift from typical hack'n'slash wilderenss adventuring, I decided that most tribes get together for a huge feat each shieldmeet (every 4 years). I was wondering what contests I could have. The archery contest is a given (with increasing levels of diffciculty as per CW). It goes something like this:
1st round: 250' straight shootout (5 arrows). 1/2 eliminated.
AC 7----> 1 point
AC 9----> 2 point
AC 13---> 4 points
2nd Round: The target is attached to a pendulum, which is set in motion. This increases the AC by +5. 1/2 eliminated
AC 12----> 1 point
AC 14----> 2 point
AC 18---> 4 points
3 Round: Another pendulum is as added, increasing the difficulty. The archer must hit the same pendulum with all arrows ( -4 Attack penalty unless archer has the precise shot feat). 1/2 eliminated
4 th Round: Archer must fire all his arrows as fast as possible 1/2 eliminated. Same points as before, plus a bonus of:
<6 seconds---> +20
<12 seconds---> +15
<18 seconds---> +10
< 24 seconds--> +5
> 24 seconds -> No bonus
5+ th round: Increase the range by 250' each time until all are eliminated.
So I went to alot of detail for the archer, I was wondering what other events I could have? I was thinking of an obstacle course (jump, balance, climb checks) but was having a hard time coming up with a setup.
Any other ideas? other events?
1st round: 250' straight shootout (5 arrows). 1/2 eliminated.
AC 7----> 1 point
AC 9----> 2 point
AC 13---> 4 points
2nd Round: The target is attached to a pendulum, which is set in motion. This increases the AC by +5. 1/2 eliminated
AC 12----> 1 point
AC 14----> 2 point
AC 18---> 4 points
3 Round: Another pendulum is as added, increasing the difficulty. The archer must hit the same pendulum with all arrows ( -4 Attack penalty unless archer has the precise shot feat). 1/2 eliminated
4 th Round: Archer must fire all his arrows as fast as possible 1/2 eliminated. Same points as before, plus a bonus of:
<6 seconds---> +20
<12 seconds---> +15
<18 seconds---> +10
< 24 seconds--> +5
> 24 seconds -> No bonus
5+ th round: Increase the range by 250' each time until all are eliminated.
So I went to alot of detail for the archer, I was wondering what other events I could have? I was thinking of an obstacle course (jump, balance, climb checks) but was having a hard time coming up with a setup.
Any other ideas? other events?