Mustrum_Ridcully
Legend
Probably both views have their validity...ARandomGod said:Interestingly enough, along the skill point route I was thinking just the opposite, that there are likely barbarians who do NOT treat intel as a dump stat because they actually get a respectable amount of skill points in the first place. Whereas a fighter... meh. When you're already not getting (pretty much) any skills, trying to USE them is futile, so just ignore 'em.
Personally, I think the skills of a Fighter are undeappreciated. They get Climb, Jump and Swim. These skills can help a lot in the "uncomfortable" situations (aquatic enviroment, mountains and caves, chasmns) without having to waste spells on him.
Rogues get these skills too, but they have a lot more skills to cover that sometimes even spells cannot reliably compensate for. (Think of Disable Device, Search, Use Magic Device, Bluff, Diplomacy, Gather Information, Sense Motive, Balance, Escape Artist, Tumble)
A human can max these Fighter skills with an INT of 10. Having 3 points more of int, he can also qualify for a few good feats (Combat Expertise, Improved Trip, Improved Disarm, and in the long run even Whirlwind Attack), and can also max either Handle Animal, Intimidate or Ride...