nyarly23
Villager
Basic maneuvers (shove, grapple, etc) only require a saving throw from the target.
This tells me a creature that is (normally) disadvantaged in some way (frightened, poisoned, restrained, etc) can attempt a basic maneuver just as easily as if they weren't suffering from such a condition, since they're not actually making a roll.
Other maneuvers and abilities that do similar things require attack rolls to initiate, so any disadvantages would apply to those rolls.
I understand the streamlining behind it, (and the doing away with opposed ability checks), but this seems a little... counter-intuitive to me.
Has anyone encountered such situations in play, and what were your observations?
This tells me a creature that is (normally) disadvantaged in some way (frightened, poisoned, restrained, etc) can attempt a basic maneuver just as easily as if they weren't suffering from such a condition, since they're not actually making a roll.
Other maneuvers and abilities that do similar things require attack rolls to initiate, so any disadvantages would apply to those rolls.
I understand the streamlining behind it, (and the doing away with opposed ability checks), but this seems a little... counter-intuitive to me.
Has anyone encountered such situations in play, and what were your observations?
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