UngeheuerLich
Legend
Oy yes.
Bit of an odd one...
Faced with an angry colony of bats, one of my players cast Silence on the basis that their echolocation wouldn't work, and so they'd get confused and fly into one another, the walls, and then the floor.
Not being an expert, this seemed reasonable and 'out of the box', so I went with it*.
Any other interpretations? Does this sound fair to you?
Also, any other similar lateral thinking you guys have come across? Might be fun to share.
*of course, the hunt for non-V spells memorised by the other players was quite fun to watch, and ultimately pretty painful. The bats were helping a vampire, you see.
(basically the same thing appears on the bat stat block, and the giant bat stat-block)MM said:Echolocation. The swarm can't use its blindsight wile deafened.
Also, any other similar lateral thinking you guys have come across? Might be fun to share.
Makes you wonder, if humans are considered generally the dominant species, and everyone else has darkvision pretty much, why Potions of Darkvision (or Goggles of the Dwarven LordsTM) aren't considered a staple like Healing Potions.
Something I'm going to touch on which hasn't been fully addressed. How do the characters (as opposed to the players) know that the bats are using echolocation, and therefore silence might work (subject to the actual science being discussed in this thread regarding bats' eyesight)?
It wasn't until 1790 that it was determined that bats used hearing to help them navigate, and echolocation wasn't uncovered until the 20th century.
It's something that I'd be curious about. In game terms (if you wanted that), it would probably be a very high nature (intelligence) DC check.
Makes you wonder, if humans are considered generally the dominant species, and everyone else has darkvision pretty much, why Potions of Darkvision (or Goggles of the Dwarven LordsTM) aren't considered a staple like Healing Potions.