[Battle For The Four Islands] Chapter One- Artic Misadventures

(Rak'al, you are 200ft away from the tower, which is just a stand mounted on the platform, to move closer, give me a hide check, if you are trying to be stealthy, for every 50ft, you also get a +2 on this roll due to ground/location)

(Jofre, you can not see any orks.)
 

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Dangit! And I finally would've hit! ARGH

Jofre nocks another arrow and waits for a target to present itself, with a readied action.
 
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If Rak'al is within 200' then I guess he'll just fire from here. His bow can easily make the distance and still keep some semblance of accuracy (Only -2 from distance). Drawing back his great bow, he takes careful aim at the alarm tower and lets fly into any window/opening he sees.
 

(Well, if its a sleep arrow, it cuts the bows range in half like I said before. If you still want to shoot make a shot at the stand on the tower, give me Attack -Range -2 Sleep Arrow, and then a D6 for deviation purposes if needed. Also, if you wish to move up, every fifty feet make a hide check with a +2 circumstance bonus)
 

WARNING: LOTS OF MATH FOLLOWING:
All told including that +2 circumstance bonus I have a hide check of +1 if I move 10'.
Now, If I move 20' my total hide bonus is -4.
Seeing as how the sleep arrow is cut in half for range, that makes my range 55'. I'm 200' away, meaning I'm 4 increments away, or at -6 to hit.
I would have to get 35' close (double move at full speed) to reduce it to a -4, or 90' closer (2 full rounds + a move of 10' and then shoot on the third round) to reduce the range penalty to -2.

So I might as well shoot from here.

IC:
TWANG
Attack roll: 16 + 7 attack bonus - 6 range = AC 17.

Rak'al watches the arrow fly with hope, wondering if he'll get it through the window.

OOC: Watch, I'll hit the alarm with the arrow. *CLANG* *L*
 
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(There is no window. Its a stand, with a bell on a platform, beyond that there is a building inside the hill with windows.)

(Assuming you aim at the stand)

Your arrow makes a odd path, but it strikes the base of the stand, and you see a gas escape from the vile. The area around the crank/alarm/stand is now incased in blue-gray smoke.
 

Jofre

Jofre shifts his aim marginally to try to cover the doorway, but still maintains a readied action to loose on the nearest orc as soon as he sights one.
 

"We should go now, before the gas clears away." Rak'al draws a normal arrow and looks around at his companions for signs that the attack is on.
 

Drawing his katana, Bokaru calls across to the Sergeant with him.

"They've taken out the ork archers. Charge!"

He starts to dash towards the fortress, hopefully followed by Phillip and the goblin troops.
 


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