I'm not really interested in mass combat systems or making large-scale battles part of my games as a regular thing. Nevertheless, there is going to be a clash between armies that my characters will be an important part of. Any advice on how to make the battle as a whole feel real while simultaneously giving the characters a bite-sized combat to participate in?
Also, any ideas on how to handle a bunch of very long-range arrow attacks on a party?
Also, any ideas on how to handle a bunch of very long-range arrow attacks on a party?