Battle Royale of the Gawds continuation

Jeremy said:
Whoah, archer batteries. Shouldn't some of those NPC's be pincushioning each other since they are all so crammed together trying to shoot through each other? I mean, damn, it was a funny image thinking of 1 Str Jade getting absolutely plastered by arrows, but there is the cover from the people, concealment from shooting between people, cover from the force cage bars, etc.

Throw some clay pidgeons out there. "Pull!"

In jade's case, she had a very low AC from her encumbrance, no magical protection (she was in the AMF) and the closeness of the archers. 3 shots did miss however.
 

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Number47 said:
I think we did see Tobias, didn't we?
yeah, i guess it was in the other thread. wasn't it?

...yeah, Jinx posted it himself. i don't know what the hell is wrong with me.




I just want to see Zalilad's sheet. there must've been some hillariously crazy stuff on there!
 
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Zalilad was posted, but of course it was only raw stats. The fun stuff would be everything we won't find out about until after the whole thing is over.
 

I'm a little scared to post this :). I'm thinking about starting a Game of Death by the end of this month.

The reasons are manifold, but essentially boil down to, "I wanna play, too, and I'll referee if that's what it takes". And... maybe if I referee one, it will inspire someone else to run another one soon, that I can play my twinky fighter in :).

(Yeah, I know Number47 may run one at some unspecified time in the future - but I'd like to play now, and that doesn't preclude playing later)

Anyway, I'm soliciting comments and statements of interest. If I need to start a new thread I will, of course!
 



You know, I think I'll start working on a generic 3E game of death community website, to explain what a game of death is, how to play and run one, and tips that I've learned from running this one. Plus links to any other GoDs running of course :)
 

I'll jump in anotherone if theirs room.

This one has been a fun learing experience, so lets see if I can use some of the things I've learned.

JDragon
 

clockworkjoe said:
You know, I think I'll start working on a generic 3E game of death community website, to explain what ... tips that I've learned from running this one.
I'm curious -
in hindsight (with 20/20 True Seeing vision), what have you learned from running this one?

Other than not to include me, of course. :p

Seriously - most of my issues with the way you've run it have been due to my opinions of some of the things you've included which have interfered with the 'sanctity' of a battle between players.

I admit that I had a different idea of how this Game was going to be run - I believed it to be a gathering of Heroes and Villians who would battle mano y mano to the death, relying on their preparation, wits, tactics, & strategy alone (throw in some lucky rolls).

I still disagree with the amount of interferance by DM actions and biased house rulings that have hopelessly skewed the results of this GoD. That was in fact the point of my last post's questions referring to cw's "flawed gimmick."

My hopes were that pointing these problems out (as many have) would lead to better Games of Death in the long run.

I wholeheartedly endorse people putting these Games on, wherever they are run, and salute any one who decides to take up the torch and run one.
 
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I will absolutely partcipate in any Game of Death, if you'll have me. I don't always check the general forum, so post a link in this thread if you start a new one.

I just want to weigh in that I think a Game of Death is more fun when the DM has surprises for the characters. It also means that well-rounded characters do better, and that is a better thing overall, in my opinion. My only negative comment on this game of death is that, while all the godly interference things have been cool, occuring every round has probably been too often.
 

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