Battle Royale of the Gawds continuation

actually, i think you're supposed to apply 1/10'th to 1/4'th cover when firing past a front rank not actively engaged in melee.

not sure where i got that, but it might be something to check if they fight in ranks again. of course, it wouldn't have made a difference here. 179 is overkill for half the characters on the map. even if one or two of the shots missed, with that many second iteration hits those first big hits would still have knocked off well over 100.
 

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As for the damage, I used random.org to generate the numbers. It spat those numbers out. A statistical oddity, but it happens. Notice out of 15 shots, there was not a single natural 20 or 1. Weird things happen. Besides, one shot did 10 damage.
 

clockworkjoe said:
Martok had enough gold to hire them. You're forgetting some things and making some bad assumptions.
I'm not the only one coming to those guesses (and yes, they are guesses, but SOMETHING has to explain the sheer # of levels hired, and high damage, invisibility, and 3 attacks - Rogues explains it pretty well)
Are you saying that they are not effective-level 10 rogues and level 5 spellcasters?
You WILL detail later exactly how they didn't cost him that much, I trust...
I used Jade's base AC for the attacks.
I don't mind if you tell everyone : WHAT AC did you use for Jade?
I'll tell anyone who wants what her AC is in the AMF, I'm sure everyone knows it's not too high.
The first batch of wizards cast their spells then moved into the AMF, then the next batch of wizards moved into their places and then cast, and one wizard started in the spot in front of jade and then moved.
I still don't see how it exactly works for all the wizards, IF you forced them to come in all at once, and be placed in 5' squares as I thought you were doing.
There are only 9 square in the Forcecage that aren't in the AMF to start, and I don't think every NPC could have gotten to the spots they are placed currently and also done what they were allowed to do, but that's just small questions.
And actually reaper, Jade had fewer hitpoints than you think. Don't forget since she was in an AMF she didn't have any hp boosting magic spells or items.
I'm aware of this, and it's good that you're keeping it all totalled up right.

Seap - 179 was not overkill in this case.

clockwork - I still don't get the damage.
Without sneak attack, they can only have 1d8+1 from PBS, right?
The mercs don't come with hand-chosen gear applicable to their level, do they?

P.S. Doesn't ANY amount of cover negate a sneak attack?
 
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The rogue cannot sneak attack while striking a creature with concealment or striking the limbs of a creature whose vitals are beyond reach.

concealment != cover. At most the back row archers had to hit an AC 1-3 points higher than normal. Not significant enough to change events.

I used AC 20 for Jade.

As for the wizards moving around for the AMF and that crap, I just said it was fine, because I didn't want to spend 2 hours carefully plotting out each merc's movement and so forth. It sounded reasonable so I allowed it.
 

Characters not in melee can effectively move through each other. I see no real problem in the wizards milling around.

Reaper, look at how I detailed what Martok must have bought. I thought I laid it down pretty clear and I don't have DM-knowledge to worry about saying anything. The upshot is that those wizards were level 4 max, probably level 3. That changes the figures significantly.
 


Re: very interested

cool hand luke: Check out the other thread. I've got you down for a statement of interest. You'll be the first in line if I go through with this.

Jeremy: Same for you.

clockworkjoe: A generic site for D&D3e games of death would be most awesome of you. I tried Movable Type and decided against it, however - more technical than I have time to learn right now. I'll probably be running it here.

JDragon: As per my comments to cool hand luke. Your experienced wisdom will be interesting to see in action :).

reapersaurus: "Other than not to include me, of course" - if you want to play, we (you and I) will need some ground rules about what is and is not acceptable levels of complaining. You may not be comfortable with them, but I have a low tolerance, and I'd rather work that out in advance than have to kick you out midway through. Note: Yes, any rules we work out between us will also apply to others - I'm a fair Bastard Dictator ;).

Number47: I've linked where I'm thinking about it. I'd appreciate any comments you have there, and I will try to make sure you get in if I run it :).
 


I cannot believe how long I am waiting here! The suspense is killing me. I have been checking in about every half hour for two and a half days!

Clockworkjoe, are you going to incorporate Terraisms very nice NPC page?
 
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