keterys
First Post
Personally, I think I'd like BRV to work as follows:
Battlerage Vigor:
Once per round when you make an attack, you may treat that attack as Invigorating. If you're already attacking with an Invigorating power, you gain double the normal temporary hit points on a hit.
If you have temp hp, you deal +1 damage with all melee attacks. If you're wearing chainmail or lighter armor, this bonus increases to +2.
Why?
* Completely removes any really broken things like temp hp stacking and immunity to low damage attacks.
* Simplifies things immensely
* Gives the enemy a reason to burn through their temp hp, because it removes their damage bonus, rather than a reason _not_ to attack them
* Makes their combat challenge and opportunity attacks more powerful via either allowing them to pick up temp hp if they missed during their turn or deal increased damage from the temp hp they already got
And it's still immensely powerful and encourages Invigorating attacks.
Battlerage Vigor:
Once per round when you make an attack, you may treat that attack as Invigorating. If you're already attacking with an Invigorating power, you gain double the normal temporary hit points on a hit.
If you have temp hp, you deal +1 damage with all melee attacks. If you're wearing chainmail or lighter armor, this bonus increases to +2.
Why?
* Completely removes any really broken things like temp hp stacking and immunity to low damage attacks.
* Simplifies things immensely
* Gives the enemy a reason to burn through their temp hp, because it removes their damage bonus, rather than a reason _not_ to attack them
* Makes their combat challenge and opportunity attacks more powerful via either allowing them to pick up temp hp if they missed during their turn or deal increased damage from the temp hp they already got
And it's still immensely powerful and encourages Invigorating attacks.