Battlestar Galactica d20 Future

Are there any deckplans for the Galactica (or anyof the big ships) out there? The Galactica looks about 50 stories high in the main section but elevators, stairs, or any sort of people mover seem very absent. More so than I would expect on a 4500ft long ship.

Anyway, if there are even vauge descriptions that are half-ways official, I'd love to get some idea of what is where on a battlestar.
 

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Verec said:
There were 12 colonies, and we only saw the resistance forces on Caprica. I'd bet that organized resistances might have existed on the other eleven worlds, although Picon might have been a radioactive post-apocalyptic hell from the cylon destruction of the fleet HQ. We know that at least one world had a reputation for lawlessness, another had a reputation as a world of religious devotees, and so on. Play that up, and have NPCs sterotype the characters. Accuse someone of being a cylon. Whatever it takes, keep in mind that your players are members of a hunted race. Try and capture that feel of play in whatever setting you choose.

Rather than a part of the fluid nature of PL progression, it is much more likely that the FTL drive is a holdover reminant technology from the era of Kobol. We are talking about a civilization that could sculpt 12 habitable worlds out of one solar system here. Some of them might have been harsh, but they were all able to support human life. A teleport FTL is not inconsistant with that technology level. When Kobol fell, pices of its technology and knowledge base survived intact.

Cylon Battlestars have no exaust, did anyone else notice that? They must be using a gravity or pure Reactionless drive to propell them through space. This could be based of the Artificial Gravity tech the colonials already had durring the Cylon war. I wonder why they don't have laser Point Defense, except that the power generation and transfer arrays for such a system would need large radiators to keep the heat buildup tolerable.
I don't believe the colonies were all in one system, after all. On that location where the Athena's arrow opens the way to Earth, they could look up into the sky and see the constellations that correspond to the colony's locations...
 

I don't believe the colonies were all in one system, after all. On that location where the Athena's arrow opens the way to Earth, they could look up into the sky and see the constellations that correspond to the colony's locations...

Actually they couldn't see the constellations that contain the colonies from earth, what they could see on earth was the constellations that the colonies were named after. The colonies are all pretty close to each other, hence everyone making FTL jumps was the big deal in the mini-series that it was.
 

smootrk said:
I don't believe the colonies were all in one system, after all. On that location where the Athena's arrow opens the way to Earth, they could look up into the sky and see the constellations that correspond to the colony's locations...
We don't know if the Colonies where named after the star constellations or the star constellations after the Colonies, but Ronald Moore has stated that (like in BSG TOS) the 12 Colonies where all within a single star system (knowing that this is scientifically hard to explain - though possible)
 

Mustrum_Ridcully said:
We don't know if the Colonies where named after the star constellations or the star constellations after the Colonies, but Ronald Moore has stated that (like in BSG TOS) the 12 Colonies where all within a single star system (knowing that this is scientifically hard to explain - though possible)
Well, from what little we saw of technology from Kobol, that the Tomb of Athena had holodeck-like projection ability, perhaps the humans who left Kobol found a suitable star system and terraformed planets on it, giving 12 worlds that could support life (although Caprica was apparently the most Earthlike, the other 11 could support life decently too), and at least 1 gas giant (Ragnar).
 

wingsandsword said:
Well, from what little we saw of technology from Kobol, that the Tomb of Athena had holodeck-like projection ability, perhaps the humans who left Kobol found a suitable star system and terraformed planets on it, giving 12 worlds that could support life (although Caprica was apparently the most Earthlike, the other 11 could support life decently too), and at least 1 gas giant (Ragnar).

Agreed. The Lords of Kobol (aka the Kobolds) were pretty advanced, and rearranging terrestrial bodies into a rosette and then terraforming them would fit within their description.

Brad
 

Mustrum_Ridcully said:
Ronald Moore has stated that (like in BSG TOS) the 12 Colonies where all within a single star system (knowing that this is scientifically hard to explain - though possible)

Could I get a pointer to that quote? It's fairly important for getting the setting right (at least for characters left behind by the rag-tag fleet).
 

Here's my envisioning of Canceron's situation pre and post invasion.... It's for a Savage Worlds BSG campaign I've started...

http://mysticbull.pbwiki.com/Season 1

I have no idea what's canon and not, though I've watched the show pretty religiously. I have a secondary set of "skin-jobs" that were prototypes of the current set we see on the show for my own story purposes.
 

If I ever play in a BSG game, I totally want to play a sleeper agent. OMG wouldnt Sharon's player have had a head trip if the show was an RPG?
 


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