Battletech - Blood of Kerensky


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By the way Darimaus, I think you missed this.


Arkhandus said:
(Ah, I see. You posted the Madcat's movement at the end of a post about Asher's shootout....I had thought the entire post was about Asher's opponents' actions only)

Johan continues running his Stone Rhino forward towards the hills, seeking a better position to open fire from.

Running to 32,16 which puts him next to the elevated terrain.....it will be another turn or two before he gets to a decent position on top of that terrain though.
 

Whoops, I'm sorry. I didn't miss it, I was waiting for Arhandus' declaration phase. He's 22 hexes away, which is in range for his large lasers. i just forgot to ask him. Thanks for reminding me.
 

As mentioned though, Johan is not going to waste his firepower yet, not from such long range. He wants to be in a better position once he starts laying down the laserfire and gauss rounds.
 


Sorry about the wait guys, had some sleep to catch up on.

OOC: Arkhandus: I recall you saying that for the previous round, but didn't see it this one. I don't want to make any assumptions here, so if you don't post it, I'll ask.

OOC: Drerek: You're now facing 25,07

Alrighty, time to get the ball rolling again.

Trial #2:

Drerek decides its time to stop playing around, plants, and aims all his weapons at his pesky target.

Drerek's Difficulty: You walked (your change in facing) (+1), He Ran (+3), Gunnery (+3), Targetting Computer (-1), Pulse (-2)

Ultra AC 5 (Ultra Mode): 6
LRM 10 = 7
ER Large Laser = 6
ER Large Pulse Laser = 4
x2 Streak SRM 6 = 7

Attack:
Hit Location
Crit Chance

Most of Drerek's shots fail to connect, though his Large LAser manages to burn away all the remaining armor on the Cauldron Born's left leg, exposing the myomer fibres below.

Drerek is now at 8 heat (-1 Movement, +1 Hit difficulty)

The Cauldron Born retaliates.

Cauldron Born's Difficulty: He Ran (+2), Gunnery (+3), Range (Varies)

LB 5-X AC = 5
LRM 10 = 5
ER Medium Laser = 5
SRM 2 = 7

Attacks:
LRM 10 Missile Hit Table = 8 missiles
Hit Locations:
Missed LRM hit location (forgot to split hit locations)

The Cauldron Born's aim is true, hammering Drerek with every one of his weapons.

Center Torso: 4 Damage, 19 Armor Remaining
Right Torso: 4 Damage, 15 Armor Remaining
Right Leg: 5 Damage, 24 Armor Remaining
Left Arm: 12 Damage, 14 Armor Remaining

Bad Luck that round, but he didn't hurt you that badly. Next round movement phase. Your Turn.
 

Trial #4:

Fenris, I'm hoping I've got things with you guys straightened out. Allards's refocusing, so that leaves you by yourself for this round.

The Black Lanner turns to face 33,21, moves to 33,18, turns to face 34,17, moves to 40,14, and turns to face 40,15. It 7 hexes away from Ramone.

Your movement/declaration of fire Phases.
 

Trial #3:

The Battle Cobra turns to face 45,20, and move 7 hexes to 40,22. It is now 26 Hexes away from Asher.

The Mad Cat moves 8 hexes to 38,30. It is now 14 Hexes away from Johan.
 


Trial #2:

The Cauldron Born stand still, hoping to get a clean easy shot on his opponent.

I need to know what hex you are facing, in order to determine if you walked or ran.

Also, its now shooting declaration phase. Your turn.
 

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