Battletech - Blood of Kerensky

He's facing 23,07.

Drerek hoping to take down the mech now, but worried about heat, unleashes the AC (Ultra), the SRM's and the Pulse Laser.
 
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I have to go to work, so I won't be posting until I get back home in 9 hours.

OOC: Drerek: I missed 2 things in the last firing exchange btw. I forgot to roll your ams against the LRMs, and I forgot to roll the LRMs crit chance (2=center torso crit on hit locations). Unless you feel you want to change it, I'd say the two cancel each other out. If not, I can reduce the LRM damage by 1d6 and roll the crit chance.
 


Johan continues running his Stone Rhino a bit further, adjusting course slightly as he gets ready to bring the behemoth to a stop.

Move to 35,18, facing south. I think the hilltop and all, with 3 levels of elevation difference between its peak and the Timberwolf/Madcat, would get in the way of firing so Johan will continue holding his fire for this round.
 

#4)

Ramone thinks, *Hmmm, wonder what he getting at... Ah well, he will spring his trap soon enough. In the mean time perhaps he was not paying as close attention to my fire range as he should have been?*

walk 4 from 37,20 to 37,24 turn to face 38,24, torso twist to face 38, 23 putting us at 11 hexes range (i.e. long for all his stuff).

Open up two ER PPCs and one medium pulse

gunnery +2, +2 range (medium), +1 walk, +4 his move, -1 target comp = 8 for both PPCs, also medium pulse as it has +2 more fo rlong but also -2 for pulse goodness

Left with +1 heat

He should then be lookin' at +4 range +2 he ran and +2 I moved... if I did this right...
 
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Asher growls in frustration as the enemy stops just out of range and just out of vision. Shaking his head, he backs Zilpah up a pace to put a hill between them in case the enemy decides to pop out and fire long range weapons.
 
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Trial #2:

Drerek and the Cauldron Born stand facing each other, confident of their abilities to win.

Drerek's Difficulty: You Ran (your movement rate is reduced by 1 cause of heat, so you had to run to use 5 MP) (+2), Gunnery (+3), Targetting Computer (-1), Heat (+1), Pulse (-2)

Ultra AC 5 = 5
Large Pulse = 3
2x Streak SRM 6 = 6

Attacks:
Hit Locations
Missed SRM hit location
Ultra AC missile hit table/hit location

Drerek's attacks ravage the Cauldron Born all over, but the lack of concentrated hits results in little significent damage. The Right Torso seems to be exposed though,

Cauldron Born's Difficulty: Gunnery (+3), Range (Varies)

LB-5-X AC = 3
ER Medium Laser = 3
LRM 10 = 3
SRM 2 = 5

Attacks:
LRM Missile Hit Table = 4 missiles
SRM Missile Hit Table = 2 missiles
AMS (didn't mean to roll twice, but thats 6 missiles destroyed, so no LRM damage)
Hit Locations:

Left Arm: 5 Damage, 9 Armor Left
Right Leg: 11 Damage, 13 Armor Left
 

Trial #4:

Ramone moves to the area of his best advantage, and the Black Lanner fires back, trying not to get overwhelmed.

Ramone: (You're numbers are correct, refer back to them.)

Attacks:

Ramone is unable to hit the speedy mech.

Black Lanner: (Same thing as above, plus gunnery (+2)

x5 Lasers = 10

Attacks

The Black Lanner is unable to hit Ramone back.

The Black Lanner moves to 29,20, and turns to face 30,20.

Brother Allard's new opponent moves 7 hexes to 44,33, and turns to face 43,33.
 

Trial #3:

There won't be any shooting phase this round.

Next Round Movement Phase:

The Mad Cat moves 7 forward to hex 31,23. He turns to face 32,22.

The Battle Cobra moves to 36,21, and turns to face 35,21.

Your Turns.
 

After being surprised by the speedy, ER PPC equiped Kit Fox Asher realises that he has precious little armor left with which to test the enemy's capabilities. Another shot to the arm and he would lose half his weaponry Still, he had no idea what this foe was capable of. If he outranged him as he seemed to then he could win by simply staying out of range, but given the fact that his last opponent had been a complete surprise, with a custom loadout there was no real reason to expect that this second one had the standard asortment of Pulse Lasers, and then even one of the standard loadouts had ER PPCs. There was really no way more likely to lead to victory than any other as far as he could see. "Fine." be mutters, "I have underestimated the difficulty of this trial, and payed for it. I should at least learn from this that I must not assume the enemy is as I expect. Very well, show me your surprises." With that, he pushes Zilpah forwards, back onto the hill, and opens fire at his opponent.
 

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