Battletech RPG

Id take a peak. I have been thinking myself how Id do it. I think since the wargame side is so crunchy id probably do something very lite on the RPG side. Not sure where I might land.

On the wargame front we recently discovered a fan made system that seems to simplify a lot of the campaign ops mechanics. Force Command Primer.

Count me as interested. :)

When it's not 4am, I'll write up some info on how the campaign's going. We're only 3 sessions in, though.
 

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Thanks for sharing that @RangerWickett , looks like you poured a lot of work and creativity into it!

I really like Passion/Anxiety choice, I might just steal that for other games!

What classes did you allow the players to take, or did you make up new ones?
 

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