Hello, I am looking for advice on a warlock BBEG I want to make for a campaign with some unconventional mechanics. By the end of the campagin she will essentially be an avatar for an elder god, with all sorts of spells and wards. But the thing is, she's actually a 10 year old girl with 4 HP. So what I want to do for the fight is take the focus off of wearing down HP and instead put the focus on actually landing the hit.
I'm having trouble figuring out how to do this mechanically, and how to make it still be a satisfying fight for the players. My idea so far is a 23 AC, and if an attack gets by her AC, she makes a dex save against the attack roll. On a success, the attack misses. I've thrown in magic missile immunity and no damage on spells that would do half on a successful save, and some legendary resistances, but there's always other ways to deal damage that I don't know how to account for.
I don't know how to make sure that the players don't feel cheated either, I want the combat to feel different than most, where instead of them feeling like they have to keep wearing down HP, they have to be fast enough to actually land a hit. I don't know how to do this and account for all the possible non-conventional sources of damage without making the players feel cheated.Thanks for any help!
I'm having trouble figuring out how to do this mechanically, and how to make it still be a satisfying fight for the players. My idea so far is a 23 AC, and if an attack gets by her AC, she makes a dex save against the attack roll. On a success, the attack misses. I've thrown in magic missile immunity and no damage on spells that would do half on a successful save, and some legendary resistances, but there's always other ways to deal damage that I don't know how to account for.
I don't know how to make sure that the players don't feel cheated either, I want the combat to feel different than most, where instead of them feeling like they have to keep wearing down HP, they have to be fast enough to actually land a hit. I don't know how to do this and account for all the possible non-conventional sources of damage without making the players feel cheated.Thanks for any help!