Be a Ranger! Babylon 5: Outrageous Fortune (Re-recruiting)


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Can you suggest a good feat?

What about 'Own Species' as area of influence?

I'll look into Feats. Any particular direction you want to go with this character?

You can have Pak'ma'ra Civility as an influence, which covers all aspects of pak'ma'ra society, politics and military. Pak'ma'ra "government" is all mushed together into informal councils and deliberations.

Edit: Some Feat ideas:

Some B5 specific feats that might be useful -

Contact - gain a contact, gives expanded use of Influence
Hobby - make a skill a class skill.
Spacecraft or Surface Vehicle Proficiency - ability to use spacecraft or heavy ground vehicles without penalty
Latent Telepath - some minor teep abilities
Independently Wealthy - extra money!
Data Access (you meet requirements) - faster computer searches.
Alien Anatomy is worth considering as a doctor character, but you need 6 ranks in Medical.

Otherwise, standard d20 feats like the +2 to save ones, Endurance, Toughness, Skill Focus, Combat Expertise tree, Imp. Initiative etc.
 
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Tails and Investigations

So, where do people want to take the investigation next?

FYI, computer-based searching uses the Computer Use skill, you might be able to track down Sethyk this way.

Good old leg-work style (normally Gather Information) is subsumed in the Intrigue skill.

Tailing and shadowing, and spotting the same, are performed with the Stealth and Notice skills. This may be useful with the spy (s) in the bar.

Ashley can use the Locate Mind ability, but she can only do so with people she has already met. (In a variation, an area can be scanned for the presence of sentients). This is quite difficult. Telepathy DC 24 to loacte a mind, DC 28 to scan an area. Not immediately useful but you may wish to know.
 

Hmm...I wanted to see if anyone else popped in here, but I suppose we're all waiting on each other, so I'll go first.

My idea right now is to start by leaving the bar and walking to some fairly remote, unpopulated spot...under the assumption that our friend will tail us, wanting to see what we do, where we go and who we talk to. We can then identify him much more readily.

Using Stealth and Notice are also good. We can try that first, in fact, and if it fails, then try to draw him out as above.

Once our observer is taken care of, we should try to track Sethyk down. A combination of Computer and Intrigue (with the various party members assisting as able) ought to do the trick.

Any thoughts?
 






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