sledged
First Post
Yes, I know this. In case you missed it, I mentioned this at the end of my post along with the quote from the CW. My calculations were based on fact that I was trying to figure out specifically how Oscar came up with a Str 108, so I stacked them in order to follow his logic.Pax said:You've got a few things wrong yourself. First off, the benefits from Bear Warrior *replaces* the benefits form Rage or Frenzy (IMO, the BW's choice). Thus, the +4 from Barbarian(1) is no longer in effect.
My 3.5 MM says LA +3 for half-dragon and LA +2 for cursed man-cow. I think one of the LAs changed from 3.0. Not only that but if the total LA had been +6, the ECL wouldn't have added up to 25, because a minotaur has six racial HD, and Oscar listed fourteen class levels (6 HD + 14 class levels + 6 LA = 26 ECL).Pax said:Further, an ECL 25 Half-dragon Minotaur has a Level Adjustment of +6, so this character has 19 hit dice.
Pax said:Thus, while the +4 from level is a correct total, those modifiers are for 4th, 8th, 12th, and 16thlevels - not 8th to 20th as you state (sorry to nitpick, but it means the character is only ONE level/HD form another attribute increase).
"Feat Acquisition and Ability Score Increases: A monster's total Hit Dice, not its ECL, govern its acquistion of feats and ability score increases. For example, 1st level minotaur barbarian has a total of 7 HD. It has three feats (for its 1st, 3rd and 6th HD). When it gains 2nd level as a barbarian, it becomes a creature of 8 Hit Dice and improves one ability score by 1 point. When it adds its 3rd level of barbarian, the minotaur becomes a creature of 9 Hit Dice and gains its fourth feat."
When I said "levels 8, 12, 16, and 20" I meant "Hit Dice 8, 12, 16, and 20." Sorry for any confusion. In class levels it would not be 4, 8, 12, and 16, but instead 2, 6, 10, and 14.- MM 3.5, pg 291, first column, second paragraph
I'll quote ruleslawyer on this one.Pax said:^_^ Sadly, the Belt of Giant strength is useless - the Bear Warrior benefit is an enhancement bonus, and so is the Belt ... thus, they don't stack.
ruleslawyer said:Was this in errata? Because the Complete Warrior that I have lists the bear warrior bonuses without names; that, AFAIK, means that they are unnamed bonuses.
I get 83 if you removed the barbarian's Str bonus, 81 if you remove the frenzied berzerker's or berzerk's (if the berzerk's even qualifies for replacement) Str bonus.Pax said:So, based on that, I get [ 18/base +4/level +5/inherent +16/enhancement +6/frenzy +4/morphic +2/size +8/half-drgaon +8/minotaur = ] 71 in total.
twenty-five or twenty seven.Pax said:Which leaves no less than thirty-eight...
Refer to the previous statements. I get 53 if you remove the barbarian's Con bonus.Pax said:...points unaccounted for.
As for Constitution, I also note similar errors in Sledge's accounting (mainly bonus-stacking issues); I come up with a 47 total (the belt and bear warrior enhancements don't stack, and the bear warrior benefits still *replace*, not stack with, those of Rage).
Does animal growth work on dragons? Assuming of course, you're using animal growth. Now that I've though about it, enlarge person won't work either (that's where I got +2 size). It's no longer a humanoid (actually it never was one to begin with).ruleslawyer said:... +8 (size) ...
see previous. There's more, but I have yet to look everything up.Oscar carramiñana said:rune animalgrowth casterlevel 20 5000