mrm1138
Explorer
I'd been running the Adventurers League adventures for Tomb of Annihilation, but when I got to the point where the death curse was over, I realized that the players would feel cheated if they weren't the ones to stop it. As such, I had them go to the Tomb of the Nine Gods, and since it's mainly traps and puzzles, it's been a pretty good challenge for them.
What I'm worried about is whether or not the final encounter with Acererak and the atropal will be a cakewalk for them, so I figured I should increase the challenge. I've noticed that they tend to tear through encounters that consist of only a couple enemies, so I'm wondering if increasing the number of NPCs is the best way to go. Perhaps I could increase the number of wraiths created by the atropal during a round, and have them absorb any damage to the atropal? What are some other ideas?
What I'm worried about is whether or not the final encounter with Acererak and the atropal will be a cakewalk for them, so I figured I should increase the challenge. I've noticed that they tend to tear through encounters that consist of only a couple enemies, so I'm wondering if increasing the number of NPCs is the best way to go. Perhaps I could increase the number of wraiths created by the atropal during a round, and have them absorb any damage to the atropal? What are some other ideas?