"Behind the Spells" print compilation

Napftor

Explorer
I know at least some of you follow my Behind the Spells line of pdfs from Ronin Arts. With only 5 issues left in the series, the print compilation will likely not be terribly far behind. Besides packing in all of the pdfs from the series, I plan on adding the following:

*Errata from reviews and feedback
*A revamped magic missile--this was the first issue so it could use a bit more in the rules department
*How to discover "spell secrets"--this has been asked several times but I'm hesitant to include such a section within one of the standalone pdfs. Thus, its inclusion here.
*Possible details on the Arcane Triad organization mentioned in several of the issues
*Possible statting up of the few unique monsters mentioned (the quicksilver creatures from cone of cold come to mind)

Any other suggestions? And for those interested in what's left for the pdfs, I'm working on cure wounds now and will definitely be including lightning bolt and dispel magic, leaving two more spells to fit into the series before its conclusion.

[And if you don't know what the heck I'm talking about, check my sig for details! Multiple reviews are available through the link and right here at the ENGS. :)]
 
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Whizbang Dustyboots said:
Guards and Wards! :) (With variants, if you have the time and inclination.)

That has a note of familiarity to it. ;) Perhaps that will be one of the two left undecided. But what I'm actually looking for here is extras for the print edition. I don't plan on including any spells not available as pdfs by the end of the run.
 

Verbal components. I want to make my players speak the incantations (and then penalize them when they don't get every last syllable :) )

I can't wait for an omnibus edition. I had a subscription for the first dozen, and somehow got it in my head that the series had stopped, so I didn't look for the rest.

I wouldn't mind seeing a couple more illusion, enchantment or (especially) bardly spells, too.
 
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For additional things for the book besides totally new spells, I'd ask for more variants, a related prestige class or two, a related magic item or two and so on. If there was any way to shoehorn in an additional familiar type or alchemy recipe, that'd be genius.
 

Believe it or not, illustrations. In a print compilation, I will mind the heaps of text.

As to "the spells"? Heh. An AE conversion with heightened/diminished...no wait. Umm. I could ask for so much. Let me post this from a review I wrote:

There are many useful suggestions, but it would be handy to get a mid-level and a high-level variant if discussing a low-level spell. Or a low-level and high-level variant if discussing a mid-level spell. And so on.

The above is not mandatory. (And it was from the start of the series. I haven't been keeping up the past several months. So ignore it if not helpful.)

I am psyched to hear about the print compilation!
 


What is the target length of the printed book? How much extra material will you actually need to reach that length? Is the printed version going to be spell by spell basically like the pdfs or will there be consolidation of similar sections?
 

Just so everyone knows, there will be a hardcover but I'm only going to print to pre-orders +10 or so copies. I'm not gonna throw a lot of money away on printing anything.
 

philreed said:
Just so everyone knows, there will be a hardcover but I'm only going to print to pre-orders +10 or so copies. I'm not gonna throw a lot of money away on printing anything.

Does that mean there's going to be a pdf compilation as well?

Pinotage
 

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