Jack Simth
First Post
Not the best deal ever - they are fixed bonuses, and it doesn't stack with much - but yes, a very good deal; one that, unless you're the party face, you're liable to hang onto for a long time.
For now, we'll say that the interaction bonuses and penalties cancel each other out (the penalties will usually come up more often than the bonuses, though). So a non-dwarf gets:
60 foot darkvision
+2 Enhancement to Constitution
+2 Resistance to most the saves you'll make every day (spells, spell-like abilities, and poisons)
However, three levels later, you'll want to upgrade that. The catch is that it's a specific item, and isn't upgradeable. You can upgrade a +2 Cloak/Vest of Resistance to a +3, +4, or even a +5 for the right sum; the Belt of Dwarvenkind won't upgrade - and the two items don't stack. If you get the Cloak/Vest of Resistance to get better saves (and most will want to, eventually) you lose the benefit of the resistance.
Likewise with the Constitution bonus - +2 is great... but later, you'll want that Amulet of Health +6. And the two don't stack.
Ultimately, all you're getting out of it is the darkvision ... and Goggles of Night are slighly cheaper.
Until that point, though, the Enhancement to Con is worth about 4k, the Resistance is worth a little under 4k (because it doesn't apply to, say, a pit trap, or a Basilisk's stare) and the Darkvision is technically worth about 12k - about 18 or 19 thousand gold in seperate items for 14,900 gp - and only one item slot, instead of three.
For now, we'll say that the interaction bonuses and penalties cancel each other out (the penalties will usually come up more often than the bonuses, though). So a non-dwarf gets:
60 foot darkvision
+2 Enhancement to Constitution
+2 Resistance to most the saves you'll make every day (spells, spell-like abilities, and poisons)
However, three levels later, you'll want to upgrade that. The catch is that it's a specific item, and isn't upgradeable. You can upgrade a +2 Cloak/Vest of Resistance to a +3, +4, or even a +5 for the right sum; the Belt of Dwarvenkind won't upgrade - and the two items don't stack. If you get the Cloak/Vest of Resistance to get better saves (and most will want to, eventually) you lose the benefit of the resistance.
Likewise with the Constitution bonus - +2 is great... but later, you'll want that Amulet of Health +6. And the two don't stack.
Ultimately, all you're getting out of it is the darkvision ... and Goggles of Night are slighly cheaper.
Until that point, though, the Enhancement to Con is worth about 4k, the Resistance is worth a little under 4k (because it doesn't apply to, say, a pit trap, or a Basilisk's stare) and the Darkvision is technically worth about 12k - about 18 or 19 thousand gold in seperate items for 14,900 gp - and only one item slot, instead of three.