If by printed you mean "can be printed at a printer", then clearly the hands-down winner is Quickleaf's conversion of Dragon Mountainhey guys!
now that there won't be any new 4e printed adventures, which one you think was the best?
I'm planning to use it to start a game
hey guys!
now that there won't be any new 4e printed adventures, which one you think was the best?
I'm planning to use it to start a game
If by printed you mean "can be printed at a printer", then clearly the hands-down winner is Quickleaf's conversion of Dragon Mountain
http://www.enworld.org/forum/showthread.php?331204-Dragon-Mountain-(4e-conversion)
I've never once even looked at a 4e adventure so I have little idea (Oh wait, I bought ToH for posterity) of what tripe or what gold lies within. However, I have seen Quickleaf's Dragon Mountain and I know the original material quite well. So I'm going to cast my vote with him!
You are thinking of Heart of the Forbidden Forge, Dungeon 155. I am fond of that one too, although I never ran it.I didn't run these using 4e but we really enjoyed Seekers of the Ashen Crown (minicampaign for Eberron), and one Eberron adventure from Dungeon. I can't remember its name. Forge-something, I think. It was set in Mournlands and had a warforged dragon in it.
The "original" series H1-3, P1-3, and E1-3 are spotty at best. Some have good ideas, but they all just bog down into combat encounter hack and slash fests. Prepare for some SERIOUS modification and then the work vs reward isn't that great.
H2 -Thunderspire Labyrinth has an interesting main city for a quest hub/base of operations.
P2 - Demon Queen's Enclave is pretty interesting if you can get the character to work the "factions against each other" and avoid the combat slog.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.