Best 6th-level wizard spells?

JoeBlank said:
Hmm, I still have time to change my mind, and I like the sound of Dhulaurk's Glasstrike. Can anyone give me more info on this spell? I have MoF at home, but am heading to dinner and Batman Begins after work, won't get a chance to look at it until after midnight.

On Acid Fog, it has good and bad points. Couple it with a wall of force and it can do a good bit of damage, with no spell resistance.
Dhulark is range close, lasts 1 hour/level, and magic items are not affected. You can also use it to turn objects to glass, but only 4 cubic feet. However you can turn a part of a larger whole to glass, like a section of wall.

It's a Fort negates, like Flesh to Stone.
 

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Thanks, Taren Seeker.

Now I am wondering if there are defined rules for how breakable the glass statue will be.

I also don't like how the spell description specifies that magic items are unaffected. Why only magic items? Disintegrate specifices "A disintegrated creature’s equipment is unaffected", and this seems to make much more sense.
 

I would second the suggestion for Imbue Familiar. It makes all those casters who gave up their familiars very sad:)

Keep the lil guy safe for 11 levels then watch out. Very versatile in the load outs you can give them, defense/offense/utility etc.

Add in quicken for you self and you can end up with 3 spells around or even 4 if you want to quicken a first level for your familiar.
 

JoeBlank said:
Thanks, Taren Seeker.

Now I am wondering if there are defined rules for how breakable the glass statue will be.

I also don't like how the spell description specifies that magic items are unaffected. Why only magic items? Disintegrate specifices "A disintegrated creature’s equipment is unaffected", and this seems to make much more sense.
Hmm...why does Shrink Item not work on magical items, while Reduce Person does?

Cuz it's magic ;)

Oh and for glass, I think there's Hardness and HP's listed for glass somewhere...
 

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