I voted rogue. I apparently also agree with the current top three choices (rogue, barbarian, sorc) excluding the landslide number one (fighter).
Yellow Sign said:
I would go with a Fighter. That's not too hard to handle for a beginning player.
Fighter really seems like almost the completely wrong choice. There are so many feats, and feats are so integral to the fighter that you just KNOW they're gonna screw it up and be unhappy with their choice. And the feats are complex and potentially easy to misunderstand... I think the fighter is more complex than the wizard!
So, dependant on the player's personality (and relative intelligence), I'd vote possibly
1) Sorc (or favored soul): Sure, spells are complex, but you could pick them for the player or give a few prime choices without (in my opinion) the player feeling that you've restricted him too much. Of course there are still spell choices, but no messy picking which spells to memorize. Only a good choice for the brainy types who want to really think however. But some people like magic, and if that's what you're into sorc or FS are relatively simple.
2) Rogue (This is the one I voted on) There are a limited number of skills, and the rogue can do many of them, and generally feels quite useful. There's less stress of combat for the rogue character, they generally get to participate as much or as little as they want, they have an easier time navigating combat and find it easier to get out of sticky situations. It also helps give the character a good feel for the grid-board system.
3) Barbarian. For the slower of Intellect, or the more lazy, or just the ones who want to smash. The barb is a superior brainless choice to the fighter in nearly every way. There's no messy choosing the wrong feat, sure feats matter but all your main choices are built into the barb class. And no class smashes better than the huge barbarian foaming at the mouth and screaming obscenities at you while swinging a greataxe at your genitalia.
The other classes,
especially the fighter, are generally too complex I'd say.
The_Gneech said:
Start with "whatever the player wants" ... if they honestly don't have any useful ideas on the subject, I'd say go for barbarian, rogue, or sorcerer, as those are the most straightforward "this is what you get" classes.
Ah ha! Someone I completely agree with.
"Whatever" is of course the best choice, but I'd highly recommend one of those three.
Seeker95 said:
Fighter is the easiest to start with.
But do NOT start new players at anything but 1st level.
While I completely disagree with the first line there, and think that fighters are really the hardest to start with, I do rather agree that you shouldn't start brand new players at anything but first level.
grimblade said:
I voted Fighter - It is the best start out class in my opinion.
In conclusion, let me express my absolute astonishment that so many people actually think the fighter is the best starting class in the game. I wouldn't recommend anyone play a fighter until they have a pretty thorough understanding of the rules.