BiggusGeekus
That's Latin for "cool"
I like Shadowrun but the system has it's problems and moreso when applied to D&D.
Wizards have few hit points. Asking them to risk take damage when they cast a spell is putting a weakness on top of a weakness. It makes them far too vunerable to do much of anything except curl up in a fetal postion and wimper.
Wizards have few hit points. Asking them to risk take damage when they cast a spell is putting a weakness on top of a weakness. It makes them far too vunerable to do much of anything except curl up in a fetal postion and wimper.