3.5 PHB only, what are the best two combat feats for a 1st-level human rogue to select?
His stats:
Strength: 14
Dexterity: 17
Constitution: 14
Intelligence: 16
Wisdom: 10
Charisma: 15
I still don't have a clear character-concept yet, so I'm basically min-maxing. Currently I'm torn between Improved Initiative and Two-Weapon Fighting, or Combat Expertise and Improved Feint. Is one of those pairs clearly superior to the other? Or is there another combo I'm overlooking? (OK, Improved Initiative and Two-Weapon Fighting isn't really a combo, just two nice feats.) He doesn't need to be on an even keel with the fighters in the party, but I would like him to be occasionally lethal, say when conditions are in his favor, or about one chance to grandstand per adventure.
Any suggestions?
Best Regards,
Greyline
His stats:
Strength: 14
Dexterity: 17
Constitution: 14
Intelligence: 16
Wisdom: 10
Charisma: 15
I still don't have a clear character-concept yet, so I'm basically min-maxing. Currently I'm torn between Improved Initiative and Two-Weapon Fighting, or Combat Expertise and Improved Feint. Is one of those pairs clearly superior to the other? Or is there another combo I'm overlooking? (OK, Improved Initiative and Two-Weapon Fighting isn't really a combo, just two nice feats.) He doesn't need to be on an even keel with the fighters in the party, but I would like him to be occasionally lethal, say when conditions are in his favor, or about one chance to grandstand per adventure.
Any suggestions?
Best Regards,
Greyline