Beyond good and evil

Do you use alignments in your campaign?

  • I am an ubermensch, alignment is a passe concept and I am freed of it.

    Votes: 17 15.6%
  • I don't like alignment, but I can't be bothered to do anything about it.

    Votes: 13 11.9%
  • I sorta don't like alignment but I think it's better to have it.

    Votes: 19 17.4%
  • I like alignment but I'll admit to some reservations about it.

    Votes: 28 25.7%
  • Alignments? I love 'em.

    Votes: 20 18.3%
  • Alignments are what real D&D is all about. Bring back alignment "tendencies"!

    Votes: 12 11.0%

For those asking, my pdf -- which is nearing completion (I just took a break from typing it up to come here for a few minutes) will be linked in my sig file. Just click on the big genie. I'll post an announcement of some kind when it's done too.
 

log in or register to remove this ad

TiQuinn said:


LOL! Good ol' tendencies! The easy way to say your character is Evil but not REALLY EVIL!

"I'm basically a good guy! I just do nasty things every now and then." :D

Well, I think tendencies define more of a range in the alignments, and I only do it with alignments that are one step away. I.E. A CG NPC can not have LE tendencies.

FD
 


Alignment's not hot, it's a sacred cow. There's no need for it except perhaps in Planescape.

But it's there, for many settings it doesn't have any adverse effect, and a lot of old time gamers like it for tradition, newer gamers probably like it for the shortcut it gives on designing a character concept, so it stays.

I'd use it in some official D&D settings and not have a problem with it. Normally, though, I either marginalize it to the point of non-use or methodically design it out, as I'm doing now.
 

Remove ads

Top