Roger
First Post
It's okay for D&D environments [the world] to have no realistic analog.
No one race lords over the world, and vast kingdoms are rare.
You can't use magic to know whether or not a creature is evil or good.
We expect heroic-tier PCs to stick pretty close to the middle layer [of planes]: the Feywild, the Shadowfell, and of course the world.
A few [empires] spanned all the world and more, such as the primeval illithid empire.
A massive earthquake dragon destroyed much of the city.
We worked really hard to better differentiate the various dragon types, as well as the age categories of dragons.
Shadow power isn't evil, but it isn't friendly either.
The primordials, themselves composed partially of creation-stuff, were inspired to mold it, shape it, and use it. In a chaotic frenzy, they set forth to create the world.
We didn't so much kill them off as demote many of them to the status of exarchs -- godlings in the service of more important deities.
Cheers,
Roger
No one race lords over the world, and vast kingdoms are rare.
You can't use magic to know whether or not a creature is evil or good.
We expect heroic-tier PCs to stick pretty close to the middle layer [of planes]: the Feywild, the Shadowfell, and of course the world.
A few [empires] spanned all the world and more, such as the primeval illithid empire.
A massive earthquake dragon destroyed much of the city.
We worked really hard to better differentiate the various dragon types, as well as the age categories of dragons.
Shadow power isn't evil, but it isn't friendly either.
The primordials, themselves composed partially of creation-stuff, were inspired to mold it, shape it, and use it. In a chaotic frenzy, they set forth to create the world.
We didn't so much kill them off as demote many of them to the status of exarchs -- godlings in the service of more important deities.
Cheers,
Roger