• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Black Sails over Freeport [OCC]

Status
Not open for further replies.
Well Villard can't see the stairs yet... but once he runs into the building he will see that right away. He can hear the combat behind him but not make out the details of it... just that there is some yelling and fighting going on
 

log in or register to remove this ad

One question for this round; does Zoraster get an attack of opportunity when the creature flees melee? I'll be really scared if that thing is tumbling.

I also want to say that this is an awesome set-up for a battle. Climbing monster + dynamic setting = interesting encounter. Silly me was expecting the campaign to start with something straightforward. Kudos, Karl.
 

According to the spell description, you need two hands free to use Spider Climb, but I'd like to officially whine for a circumstance bonus How far off the floor are we, anyway?

Far enough that it'll hurt ;-)

And I second Kangaxx... very cool combat so far... now if I can only get the jump on something...
 

Ferrix said:
According to the spell description, you need two hands free to use Spider Climb, but I'd like to officially whine for a circumstance bonus How far off the floor are we, anyway?

Far enough that it'll hurt ;-)

And I second Kangaxx... very cool combat so far... now if I can only get the jump on something...
Put the blade between your teeth like real pirates :)

I can't wait to get this old witch in my threath range
 

Kangaxx said:
One question for this round; does Zoraster get an attack of opportunity when the creature flees melee? I'll be really scared if that thing is tumbling.

I also want to say that this is an awesome set-up for a battle. Climbing monster + dynamic setting = interesting encounter. Silly me was expecting the campaign to start with something straightforward. Kudos, Karl.

Normally yes BUT the creature has a super-natural ability to take either an extra move or attack action. Now normally if you attack and move you get an AoO but in this case, just because it is something of a super-natural power (not like a feat Hero Surge or something) I interpret this to mean that it was as if the creature did not attack you and just moved this round.

Ferrix said:
According to the spell description, you need two hands free to use Spider Climb, but I'd like to officially whine for a circumstance bonus How far off the floor are we, anyway?

Far enough that it'll hurt ;-)

And I second Kangaxx... very cool combat so far... now if I can only get the jump on something...

You are around 14 or 15 feet off the ground so a fall can hurt. I would say that if you are using only one hand you could get 15 feet, and with no hands maybe 10 feet move. If you wanted to move farther I would say maybe a Climb or Balance check DC 10 +the extra feet you want to go up to the 20 feet. I am pretty open to allowing you to use your spells this way that we don't have to use "absolutes"

Thanks for the complements... it may get more interesting very soon :)

Oh yea LAST but not least... I like to twick my monsters around to give them different abilities etc from the book, so the "things" outside might have a few little things you might not except ;)
 

DarkMaster said:
Put the blade between your teeth like real pirates :)

I can't wait to get this old witch in my threath range

THAT is an abilities from Conan that I SOOO think we should add to normal D&D. Barbarians and Pirates get it, and it is called "Sword Bite" and you can hold a small bladed weapon in your mouth for so many minutes without hurting your self... funny stuff
 

Karl Green said:
Normally yes BUT the creature has a super-natural ability to take either an extra move or attack action. Now normally if you attack and move you get an AoO but in this case, just because it is something of a super-natural power (not like a feat Hero Surge or something) I interpret this to mean that it was as if the creature did not attack you and just moved this round.

This is stepping a little outside of the rules, because normally moving provokes an AoO regardless of whether you attacked, you only avoid them by using the full-round withdraw action. But you're the dm, so I'll leave it at that.

If you're changing the monsters, then I'm happy. Suprises are what make this game interesting.
 

Karl Green said:
You are around 14 or 15 feet off the ground so a fall can hurt. I would say that if you are using only one hand you could get 15 feet, and with no hands maybe 10 feet move. If you wanted to move farther I would say maybe a Climb or Balance check DC 10 +the extra feet you want to go up to the 20 feet. I am pretty open to allowing you to use your spells this way that we don't have to use "absolutes"
What I was really planning to do was run across the rafter, jumping to others as necessary. I was just hoping that the Spider Climb would give me a circumstance bonus (+2 or +4) on any required Balance or Jump checks. Your call, but I'm definitely moving enough to get in an attack. I'm annoyed. :)
 

Kangaxx said:
This is stepping a little outside of the rules, because normally moving provokes an AoO regardless of whether you attacked, you only avoid them by using the full-round withdraw action. But you're the dm, so I'll leave it at that.

If you're changing the monsters, then I'm happy. Suprises are what make this game interesting.

Technically yes BUT I do this fairly rarely... I just thought in this case... :o

Oh and I wanted to add... when I say I "add" or "change" stuff for monsters, I do not mean I change the rules for them, I mean... make it bigger, give it some different abilities etc.

When I read the "Quickness" super-natural ability that the creature has I should or thought about the Move-By-Attack feat, etc.

Again I am not opposed at all to you guys calling me on rules that I mess up if you think I am being unfair... I'm only human :uhoh:
 
Last edited:

I will wait to hear what Hammerhead's actions are and then more then likely do a couple of rounds... as "stuff" outside is moving forward quickly :)
 

Status
Not open for further replies.

Into the Woods

Remove ads

Top