• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Blight Makes Right (DM: TwoHeadsBarking. Judge: Lord Sessadore)

"Over There Adran" Sighs Alek as his well meaning friend misses the bush he was pointing out.

[sblock=Aid another]
15 allows his roll to be 12 correct? Whoops used Perception instead of Arcana actual aid another is 21[/sblock]
 

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ooc: Theoretically, yes. However, you can only take one check per round, and +2 still wouldn't be enough to make it a success. Would you like to instead make that roll the first, and consequently only, check of round 3?

ooc: Also, don't forget that potion you picked up. Somebody has it. Maybe you guys should decide who that somebody is before we go much further.
 



"Well done. I think we're almost there. Listen, you can even hear some critters now."

Indeed, you can hear sounds of life as you approach a wooded section of the marsh. The buzzing of flies, the droning of mosquitoes, the clicking of other various insects.

Yelder leads you onward through the trees and you soon emerge into a marshy clearing, which is occupied by a number of
... creatures. The most prominent is a tall figure in a dark robe standing in front of a steaming cauldron. There is a swarm of flying insects, mosquitoes most likely, hovering around him, but he does not appear to be bothered. Standing nearby is yet another goblin. However, this one is different from the ones you fought before. The others certainly carried signs of the blight, but this one appears to be practically consumed by it. Its limbs are misshapen and malformed, and half of its face is swollen beyond recognition. There are also a couple giant swollen beetles, each the size of a large dog, crawling around, as well as a peculiar pale plant whose vines appear to be writhing.

You also can't help but notice at the far side of the clearing a pile of what are almost certainly bodies, which are now serving as food and nest for a host of invertebrates.

The hooded figure turns towards you as you approach. His face is clearly undergoing decay, but his eyes show keen interest in you.

"Visitors? What, may I ask, are you doing here?"
 


"Seen him? I am him." He looks Growl over. His eyes widen slightly and his rotting lips pull up into a small smile. "What an interesting creature you are, brother. Have you come to join me?"
 

"Brother?" Growl repeats incredulously. "I seek to protect life, not spread decay. If you are responsible for this blight, than you and I have nothing in common. What brought you to this madness?"
 


[sblock=Arcana 20]The plant bears a resemblance to a species of carnivorous creeper native to the Feywild. You suspect that it may be ambulatory.[/sblock]

Garron smiles, a slightly off-putting expression, made the worse when a centipede crawls out from a gaping hole in his cheek and disappears behind his ear. "I once thought like you; that all life had to be protected. But this is not the case. Death is a necessary, and useful, part of the cycle. Why, look at them," he gestures towards the bodies. "In life they were thoughtless, destructive creatures, selfishly bludgeoning their way from task to task, never once thinking of anything but themselves. But look. Now they are home and larder to countless number of creatures who have just as much a right to life. In life they were practically nothing, but in their death they become something much greater."

"As for what caused my revelation? Why, nothing less than my death. I was attempting to convince some wandering hunters to leave this place in peace, when one of them stabbed me in the chest. As I was left to die, I watched as the swamp's frequently overlooked denizens came to make use of me. Before I blacked out I was able to see the true purpose of humanity: food."

He pauses and stares at the ground for a moment before continuing, "I don't remember when the goblins found me, or what exactly they did to me. I think I am thankful for that. But I do know that they shared enough of their secrets with me so that I can share my philosophy with others. Starting with that disgusting town."


I've answered your questions, so let me ask you something. I can't help but notice that one of your company is a trapper. I can smell the carrion on him. Tell me, brother, is his life worth protecting? Why save a man who spends his life killing for money?" He waves his hand at the group, "That goes for all of them, by the way."
 

Into the Woods

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