Blood & Fists: Cool!

Vigilance said:
I did miss it, sorry :)

There is a printer-friendly version in the zip file of the PDF.

Chuck

I don't think Vig knows this, but its no longer in the zip. We offer a printer friendly version on our website. Instructions on how to get it our in the zip from rpgnow.

Of course the best printer friendly version is the print version. ;)
 

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PosterBoy said:
I don't think Vig knows this, but its no longer in the zip. We offer a printer friendly version on our website. Instructions on how to get it our in the zip from rpgnow.

Of course the best printer friendly version is the print version. ;)

Unfortunately after my FLGS has been unsuccessful for over a month in getting the print version for me (who in the UK might stock it?) I think I'm going to have to go for the PDF version.

So, to make sure that I've got it correct... I can buy the zip of the PDF and that includes instructions for getting hold of the printer-friendly version, right?

Cheers
 





Checked out Blood and Fists myself and loved it. Great work, I do like how you blended martial arts into the d20 modern system.

I also just got Blood and Vigilance, and it's the best take on Supers I've seen if you want to do a d20 Modern base.

Great work man.
 


At last!

I've found a FLGS which stocks it, and I've been able to get Blood & Fists.

You have done a really great job with this, and it is probably one of the best supplements that I've ever bought. I'm only halfway through it so far, but I wanted to highlight two of the things that struck me as being both out of the ordinary in a supplement but also extremely welcome.

1) The story text at the start of each section. It brings it to life and gives a distinct flavour. I really like seeing this kind of thing.

2) Exposing the meta-rules which you use to create and balance the rules you have portrayed. If only this had been done for the DMG and PHB eh? No (good) rules are created in a vacuum, and making it clear what is going on is helpful in terms of a DM deciding what to use, and vital for ensuring that additional developments are in keeping with the rest of the rules.

Congratulations!

Are you interested in hearing about any apparent typos or possible quirks? I've noticed a couple so far:

a) in Cobra/Tiger/Leopard/ styles, they all say "if you want to simulate one of these shao-lin animal styles you should take the shao-lin style and the dragon style".

I would have expected that it would say "take the shao-lin style and the appropriate animal style". Is there some reason why it always says Dragon?



b) Jump Kick p25. You are actually better off *failing* your DC15 tumble check! It says "If you miss with this attack, you must make a Tumble check(DC15), or be prone. If you succeed at this tumble check, you are flat-footed until the start of your next action".

Surely being flat-footed is a far more serious condition to be in than merely prone? Even though you are more vulnerable to elbow and heel strikes you still get to keep your full Dex bonus to AC and can fight from prone etc. If you are flat-footed you are (normally) not taking any AoO and are open to all manner of special attacks!

Should it be "if you fail at this tumble check"?

Cheers
 

Plane Sailing said:
a) in Cobra/Tiger/Leopard/ styles, they all say "if you want to simulate one of these shao-lin animal styles you should take the shao-lin style and the dragon style".

I would have expected that it would say "take the shao-lin style and the appropriate animal style". Is there some reason why it always says Dragon?

That's a bad c/p- my apologies for that.

b) Jump Kick p25. You are actually better off *failing* your DC15 tumble check! It says "If you miss with this attack, you must make a Tumble check(DC15), or be prone. If you succeed at this tumble check, you are flat-footed until the start of your next action".

Surely being flat-footed is a far more serious condition to be in than merely prone? Even though you are more vulnerable to elbow and heel strikes you still get to keep your full Dex bonus to AC and can fight from prone etc. If you are flat-footed you are (normally) not taking any AoO and are open to all manner of special attacks!

Should it be "if you fail at this tumble check"?

Cheers

Hmm. Well- unless you have ground fighting, I would disagree, and contend that being prone is much more serious. Let me explain why I think this.

You take a -4 penalty to defense. Since your dexterity penalty is the only part of your defense that you lose when flat footed (class bonuses and equipment bonuses stay around), this means that unless your dexterity is 18 your defense will be worse prone than flat footed.

You take a -4 penalty to attacks. Being flat footed imposes no such penalty.

You are vulnerable to knee, heel, and elbow strikes (you already pointed this out).

So, imo, being prone is worse. But its just my opinion :)

Thanks for the feedback, and Im glad both that you liked the game, and also that you found a copy! :)

Chuck
 

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