Blood Sun, Chapter One: The Shadow Over Junga

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Perhaps seven days ago a great and violent rumbling of the earth beset the Warboss Junga's compound at the foothills of "his" mountains. Several of his Warband were crushed when the earth opened, hard granite teeth gnashing their bones into meal. The northmost of his toll towers collapsed across the mountain pass, having to be painstakingly cleared so that the Warboss could continue his collections. A large portion of the Warboss' palace crumbled inward. Not to mention the countless minor damages across the properties of orc laborers and tradesmen, goblin farmers, and witch doctors.

Obviously, Warboss Junga was enraged.

And in his rage the blame fell easily to the shoulders of one Razzit Eyebiter, whose veneration of a deity of his own design, Stone Hand, fit nicely as the cause of such disturbances in the very ground. "Trial by battle," the massively fat Warboss belched from his iron throne, "his guilt is in the Bright Eye now."

Thus it was decided, Razzit and three champions of his choosing were to determine the witch doctor's guilt or innocence beneath a sunny sky, against champions of the Warboss' appointment.


The Arena, near the end of summer
A cool breeze drags the old mud and old blood scent of the arena grounds to the four before they even near the massive structure. Picking their way through the Warboss' haphazard village the four receive varied gazes. Some few goblins, sitting dejected outside of a liquor-pot shop, or scrabbling in a stony garden, give Razzit and knowing and supportive nod, half a smile. Others, chiefly orcs, simply avert their gaze to the brilliant sun overhead, seemingly unaware of the thick black cloud bank advancing from the south. Most, however, seem to be completely unaware of today's arena trial, merely regarding with the expected amount of confusion an orc travelling with three goblins.

Razzit, Karnak, Jrag, and Spratnik are jerked inside a side, iron door after presenting themselves to the goblin arena-keeper -- an old, stooped goblin with a whispy mane of white hair, sliding four black pebbles from one pile to another, the question of life or death reduced to pebbles on a shelf. Once inside the bowels of the arena complex, a huge oblong shape some hundred feet in diameter, the four are made to cut themselves with each of their own weapons -- "No poison in me arena," a huge, swarthy orc grunts. And then through filthy, rock-wrought tunnels until the four are pointed toward a set of steps leading up into the dirt-packed arena proper, a flinty rumbling once the ascent is made indicating that huge rocks have been shoved into the path back down to prevent cowardice.

Once in the arena the view is, if anything, disappointing. Roughly a thousand orcs and goblins spatter the wooden benches encircling the arena floor, sitting atop a thirty foot sheer wall. The arena itself is no simple flat battlefield. Instead, Warboss Junga's arena has contours, large stone pillars, even rough-hewn stairs leading from one plateau to another. The lower of which, the four note, is flooded today -- some standing water merely knee deep, with darker patches perhaps much, much deeper. The crowd's conversations add to the mild summer breeze, pouring together into a dull roar.

Turning their attention to their opponents, the four find there are only two to match them. Nearer stands a small, lean goblin, his skin a mottled yellow and his hair dark, oiled into a braid hanging past his waist. The goblin's attire is simple -- fighting leathers, and a blackwood longspear, which the goblin presently leans on. The other, from what glimpses can be made through the gaggle of witch doctors attending to him, is a tall, broad orc. Sun-darkened skin contrasts sun-bleached hair, with a set of burnished scale armor fixed into an image of a rising sun just off the left shoulder, spreading its rays across the wearer. The orc's shield is of bleached wood, a toothy, grinning sun emblazoned on the front. Even the orc's warhammer carries a Bright Eye sigil, being a simple, burning eye on the striking flat.

One of the witch doctors, a huge, copper sun hanging over his chest, removes himself from the orc and pads to stand below Warboss Junga's observation box, waving up at someone before standing between the four and the two.

"Hear me," the witch doctor's voice is clear and clanging, like a bell. The crowd quiets, though the breeze continues. "Hear me," he shouts again, as the wrinkled old arena master from before appears from the Warboss' private stairway into the arena, coming to stand near the witch doctor. They confer for a moment. "Let Bright Eye see that the accused, Razzit Eyebiter, and three champions: Karnak Skullpoker, Jrag Bloodgut, and Spratnik, have come to face two champions," he gestures toward the goblin, "Vrek the Poler," and toward the orc, now that the witch doctors have dispersed into the stands, "Teak Dawnrider, for innocence!"

The arena master disappears once more into the Warboss' viewing box, and the announcing witch doctor turns to stare at Razzit and his champions. "Anything to say?"

arenawz8.png


Pretty excited guys. One square = five feet. I'm sure you can figure out what the letters on the map mean, that little box on the left is Junga's private box. The lower case R next to Razzit is his doggie. Have fun!
 

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Spratnik gazes around the arena, looking over his opponents and the terrain. Thinking him the easier target, he sets his eyes on Vrek and reaches over his shoulder for an arrow. He has nothing to say.

And so it begins. Want Initiative too?
 


Karnak takes in his surroundings, his gaze floating over the insignificant goblin, finally coming to rest on the more formidable looking of opponents, Teak. Setting his jaw firm, Karnak unslings his spiked chain before taking up his battle crouch. Waiting for the signal to begin, he steadily keeps his eyes locked on his foe, his muscles tense, ready to begin his charge...


Would it not be easier if your map had ref numbers (i.e. A1, A2, etc, etc) to make combat clearer?
 

Razzit climbed into the saddle on Gorefang, and made sure his shield was secure on his arm. Everything worth saying had been said in his defense already.

"Let's get this over with!" he declared, his usual expression of irritation magnified many times over today.

I assume buffs must wait until combat begins to be casted?
 

The Arena
Simply nodding, the apparent master of ceremonies makes his way up the steps to the Warboss' box, the wide copper sun hanging over most his torso clanking on the sides of the stairwell. Above, from behind a thin slit to fend off stray arrows, the Warboss' voice comes deep and thick with phlegm. "Let it begin!" he bellows, prompting a bloodthirsty cheer from his Warband and crowd alike.

As if cued, thunder growls in the dark clouds sliding up from the south.

The goblin, Vrek the Poler, simply maintains his leaning pose against his longspear, eyes calm, jaw set. Teak Dawnrider instead smashes his warhammer against his shield, jabbing it at Karnak. "Justice!" Teak growls, his tusks polished and white. Sun flecks off his armor, his armament, his very person.

arenabg8.png


Initative -- Spratnik (12), Karnak (11), Teak Dawnrider (11), Jrag (9), Vrek the Poler (4), Razzit (2). I'll go ahead and say I'm a sucker for awesome description and roleplaying, and am not above offering bonus XP, temporary skill/attack bonuses, and the like for particularly well done bits!
 

Razzit reached into the folds of his robes and drew forth a small piece a bark. He crushes a small berry against it as words tumble from his mouth, sounding like the grinding and collision of stones. Finally he places the bark in his mouth and eats it.

There is the sound of creaking wood as Razzit's flesh turns a shade of brown and gains the texture of wood. The change starts at his head and moves down, but rather than stopping at his feet continues to move through Gorefang as well, hardening the wolf's already leathery hide.

Gorefang remains still, having not received a command. His eyes are fixated on the more vocal of Razzit's enemies, and a low growl gathers in his guts. He moves a little as the spell passes through him, adjusting himself to the new sensation.

Razzit casts Barkskin on himelf and has it extend to Gorefang through the share spells ability.
 
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Spratnik's bow creaks as he notches and arrow and draws it back. Aiming down the shaft, his black eyes stare straight through Vrek. He looses the arrow and imeditatly aims and fires another, with both of them arcing at the same target.

Spratinik uses his rapid shot ability to fire 2 arrows at Vrek at +5/+5
 

The Arena
Spratnik's arrows scream through the air, the second chasing the first. Vrek flicks the longspear up, too quickly, too far, and both arrows punch through his leather jack almost silently. The goblin screams, his braid thrashing as he slams the longspear into the dirt, keeping his feet. A few fat drops of blood smack wetly into the dust; the arena greedily slurps them up.

Bloodsport begun, the crowd roars like twice its number.

Spratnik's Rapid Shots each hit against AC 18 and 21 respectively, dealing a total of 8 damage.
 

Upon Junga's command Karnak springs into action, his legs propelling his massive frame across the arena floor, kicking up dust & crushing brittle bone with every thunderous step. Cutting diagonaly towards Teak, Spratnik's arrows flit dangerously close infront of him in a blur of movement as he brings his weapon to bare; The heavy spiked chain whirling menacingly overhead, he brings it down in a low, wide sweeping arc aimed towards Teaks legs. At the last minute he flicks his wrist, then braces himself...

Karnak moves to C10 and will attempt to trip Teak (melee touch attack, no AoO)
 

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