Bloodcove Disguise

Commander Dias replies, "Well, with the ape-men tribes in tatters, I think we have some time. After all, there are several dead chieftains on the battlefield and their champion has fallen."

"However, it will take us several days to pack up and break camp. Then we can load up the caravan wagons to return. We will need to bury all signs of the excavation dig. With you here, to help with security, I think everything will be okay."

In searching the dead, you recover the spoils from two dead chieftains. The each had well-made armor and shields, a potion, and gold ornamental jewelry of their rank. The rest of the salvageable items are the spoils of the other camp defenders.

[sblock=Rewards][MENTION=40413]GlassEye[/MENTION]; I have gone through things on the first post, and it doesn't match the submitted proposal. So I totaled up everything to date before I took over and determined that the last encounter needs to award about 6000gp to make the numbers come out right after they receive the reward from Frederick.
Total XP from Encounters = 29,000xp
Total GP Expected = ~33,850gp (2 encounters fall between CR levels and I prorated the expected GP)
Actual GP Awarded from Enc #1-9 = 24,922.6gp (includes the expenses from the Inn as well)

I have the dates of everyone's level ups so TBX/TBG should not be a problem to calculate.[/sblock]
 

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Mandalo nods and says "If that is your wish. My allies are more than capable of dealing with any threat that comes this way."

Aradra, content that the giant ape-man was a dead ape-man, returns to assist the rest of the clean up. He considers a parting arrow in the creatures head, but decides that it would damage what reputation he has so far earned. Taking what items he found he heads over to his longest friend and says "Chaucer, can you determine what these are? I know that you knowledge regarding items far out ways my own."
 

[sblock=Rewards][MENTION=40413]GlassEye[/MENTION]; I have gone through things on the first post, and it doesn't match the submitted proposal. So I totaled up everything to date before I took over and determined that the last encounter needs to award about 6000gp to make the numbers come out right after they receive the reward from Frederick.
Total XP from Encounters = 29,000xp
Total GP Expected = ~33,850gp (2 encounters fall between CR levels and I prorated the expected GP)
Actual GP Awarded from Enc #1-9 = 24,922.6gp (includes the expenses from the Inn as well)

I have the dates of everyone's level ups so TBX/TBG should not be a problem to calculate.[/sblock]

Perrin, I've sent you a pm about xp/rewards.
 


After the two bards examine the spoils from the battle, they find there are two potion vials of moderate healing. Each chieftain had magical hide armor and wooden shield. Chaucer doesn't announce the results until you are alone.

Commander Dias replies,
"Agreed. Your efforts to help us are much appreciated."

[sblock=Rewards]Enc #10 Rewards are: 2 x +1 Hide Armor (2330gp), 2 x +1 Heavy Wooden Shields (2314gp), 2 x Cure Moderate Wounds Potions (600gp), Jewelry (750gp). Total = 5994gp

Total Rewards for Encounters are 29000xp & 30919.6gp so far.

TBG will also be covered by spoils that are unnamed.[/sblock]
 

Mandalo says "Then if you excuse me Commander, I wish to finish helping those who can still use it." He bows slightly, and returns to work.

Aradra, after hearing what the spoils are, considers for a moment before saying "Thanks you two" before returning to collecting the bodies. After a while, the pile of dead ape man matches the height of his wolf, and he understands just how lucky they were to survive this onslaught.

Once they have cleared out everything, Aradra returns to the commander and says "Is there a place our caravan can rest for the evening? I am sure that most of the group is very worn out, including your own troops. Is there going to be a night watch this evening I can take part on?"
 

Kalinn looks around at the remains once the bodies are stacked, and nods to Commander Dias at Aradra's suggestion. "Aye, they're exhausted. It wasn't exactly 'caravan' pace at which we made the trip here thanks to our pursuers. I'll be no good on watch now, but after a nap I'll be happy to stand my turn on the walls as well."
 

Commander Dias finds a few spare tents that you all can use, "These are available for the next few days. With those last ape-man incursions being dealt with, their champion dead, I think we are safe at least for tonight. Rest well, my friends."

"Tomorrow, I would appreciate it if you could pair off and conduct some scouting patrols to be sure things are quiet out there. We would not like to be caught by surprise. Besides we will be dismantling everything to remove most of the traces of the dig, so our walls are not going to be much use very soon."

With places to sleep and rest, you are all able to recover be refreshed in the morning.
 

With a nod, Aradra decides that resting was probably better than straining himself more. He did not want the wounds to rip open because of more effort.

Calling Shadow one last time in the hope that the wolf would finally listen to him, Aradra walks over towards his tent. He barley removed his armor before he fell asleep in a crash, fatigue finally washing over him.

He wakes with a start late in the night, hearing something snoring bestially inches from his face. Once he realized it was his companion, apparently no longer mad at him, he falls back asleep with a smaile. Afterwards, he did stir until dawn awoke the next morning.

[sblock=PM]
Should I level Aradra to 5 for this? I do believe he is quite long over due.
[/sblock]
 
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Feeling somewhat better after her short rest, but still exhausted from the chase through the jungle, exploring the excavation site and the battle with the ape-men, Kalinn moves eagerly to the tents indicated by Commander Dias and falls gratefully to the bedroll. She sleeps long and deep, her body ridding itself of the fatigue of battle madness and adrenaline.
 

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