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[BO9S] Playing a Crusader; assistance appreciated

Mort said:
Even better just add on: WRT does not renew any actions the target may have used this turn. Then it's a nice tactical manuever not a time warp.
"This turn" meaning "this round"?

So Wizard goes at init 15, Crusader goes at init 10 and WRTs Wizard, who goes again at init 9, but has no actions to perform? The end result being that WRT pushed back Wizard in initiative for the rest of the combat, without any benefit?

But if Wizard goes at init 5, then Crusader goes at init 15 in the next round, he can WRT Wizard to act again at init 14, since it's a new round so Wizard still has his actions available?

To me it seems like it ends up being the same as my suggestion, but also with the temptation to argue that the Dark Lord of the Undead is my ally, so I'll have him act gain at the very end of the round, but sadly he already used up his actions earlier that round, so he'll just have to wait until the very end of the next round for his next turn...

Mine seems cleaner to me.

But there might be something I'm missing. Initiative is pretty sacrosanct usually, so I'm not used to thinking this way. :)
 

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Re-reading the descriptive text, I think maybe WRT would have been better as a Counter that improved an ally's initiative by a certain amount after init had been rolled. It would need special stipulation that it was an immediate action usable even when the initiator was flatfooted.
 

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