KaeYoss said:
Moonfire? Isn't that the stuff Selunites use?
Yes... Magic of Faerun...
"...moonfire, an opalescent, glowing, animate fluid mass with the consistency of custard. The Moonfire flows from the altar to envelop *beings* and items, often bestowing them with magic powers" (emphasis mine)
BUT WHAT DOES IT DO TO BEINGS???? lol The rest of the section only talks of items.
Geoff Watson said:
No, you can't get non-item magic items.
The whole point of the ascetics is that you get lots of special stuff instead of magic items.
If you could get around that disadvantage by having non-item equivalents, it would be vastly overpowered.
Geoff.
Basically... I'm not wanting to get a "non-item magic item" thats going to act like a ring of prtoection +x, or belt of giant strength +x.... I think it would be a neat mechanic to allow the ascetic to get SOMETHING, WITHIN the context of the game, not meta (i.e. bonuses every level).
Dont get me wrong, the meta-bonuses are what ATTEMPT to allow an ascetic character to stay on par with the rest of the magic-item-gaining party (I haven't playtested yet to see how under/over powered those bonuses are yet)
But... I think that living skins, grafts, symbiotes, etc wold fill an interesting void in an ascetic character's playing life. Things that would not give game breaking bonuses or mirror some kind of magic item... but would allow for cool roleplaying moments, and allow them to have some kind of in-game growth and progression.
"Oh... I feel the power of a new level surging through me... i get +2 to three stats and a bonus exalted feat... ohhhhh"
or
"I had this weird dream that an angel came down and touched me on the forehead, and then it was like i was pregnant or carrying something heavy inside me... wait... what's this lump on my temple...? who's speaking celestial? Why are all your magic items glowing?"
Tough choice, huh?