pawsplay said:How many times have you played with a pure fighter type and his turn consists of "I hit it. Done."?
Very rarely?
The Souljourner said:P.S. couple = 2 people, unless you live in Utah![]()
Nail said:Spring attack doesn't work with most maneuvers (strikes are Std Actions).
Sorry, Henry!
Yeah, you may rock against the swarm of orcs, but when the dragon comes out, you're reduced to "I try to hit it".
In our high-leveled game (we went to 22nd - 23rd level), the Ftr was quite busy - and having loads of fun - doing all sorts of tactics. "I hit it" was just one of them.pawsplay said:... The idea that they <Ftrs> just stand there and hack away is a failure of imagination.
pawsplay said:I really don't think so. Fighters should be very busy in that fight; trying to limit the dragon's movement toward squishier characters, readying to interrupt, adjusting weapons and tactics, and conferring with casters about healing and buffs. If the dragon is cornered, they may need their shield; if it takes to the wing, they may need their bow. If it turns invisible, they may have to dash about until they run into it. They may have to purposefully draw AoOs to give rogues and casters room to escape, or step forward into a full attack so that the rogue directly behind them has cover against the dragon's reach.
Fighters have potions to drink, alchemical items to hurl, oils to use... The idea that they just stand there and hack away is a failure of imagination.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.