• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Bother Around Beregost

Wilphe said:
Korik then spies a net on the track, a few tens of metres ahead of you a net lies on the track, there's no immediate sign of an ambush - but it is certainly unusual enough to be worth investigation.

Korik CAUTIOUSLY approaches the net, being careful not to get too close. Still looking for goblins, or any other would-be foes, he also looks for a decent size rock or branch--something big enough to toss onto the net to see what happens (still being careful to stand a good distance away). He'll use his off hand to do it, so his hammer-hand will still be ready in case of a suprise attack.
 

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Neraw waits for Korik to return... or to anything else happening; should an ambush fall over the half orc, the Helmite will run at top speed towards him.

OOC: If he can't get there, he'll expend a use of divine vigor.
 

Mykal will stand his ground, waiting for Korik. If Neraw moves to Korik, Mykal will stay close to Hal, whatever he decides to do.
 


OOC: Sorry, been busy and was waiting on Hal when I last checked in

IC:
It's is uncannily silent. There aren't the level of bird or animal noises you'd expect from a wood, just the rustle of leaves in the breeze. Now this could be simply because the area has been hunted out, or there could be a more sinister explanation.

As Korik gets closer he can see that the Net has been torn and cut, it's all but useless now. His rock hits the middle of it anyway but nothing results beyond the dull thump as it hits the ground. A more thouough investigation reveals that the tracks of the dog/wolf/gnoll show it was moving at a fair pace when it hit the trap, was caught, but was able to cut it's way out before the goblins pursuing it arrived. Given that dogs and wolves don't carry knives this suggests that it was a small gnoll that was caught.

The goblins appear to have made no effort to reset the trap, apparently carrying on in hot pursuit.

There is no sign of a follow up trap, though Grim does not like the smell of goblin on what remains of the net.
 

Seeing Korik's attitude, and after a pair of minutes, Neraw says: "Lets search around, I don't like the looks of this... Leaving living goblins behind your back isn't my idea of safety, maybe we can follow a trail"
 

Wilphe said:
There is no sign of a follow up trap, though Grim does not like the smell of goblin on what remains of the net.

"I know how ye feel boy; the wretched little beasties leave a stench like no other," Korik says to his companion.

Land Outcast said:
"Lets search around, I don't like the looks of this... Leaving living goblins behind your back isn't my idea of safety, maybe we can follow a trail"

"That we can do. Let's go boy."
 


OOC: sorry for tardy replies--new filter at work has curtailed internet access for me.

IC: Hal follows his companions, keeping an eye out for any immediate danger. A thought occurs to him and he begins to chant lowly for the benefit of his allies. With his low murmer, a feeling of valor begins to envelop everyone within his near proximity. With a wink to comrades he motions them forward; all the while the halfling minstrel continues his chant.

[sblock] Inspire Courage: To be affected, an ally must be able to hear the bard sing. The effect lasts for as long as the ally hears the bard sing and for 5 rounds thereafter. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls. [/sblock]
 

Korik spirals outwards, looking for any spoor or hint of a trail other than on the track. There is little enough to find at first, save the mechanism for the net which while typical, crude, goblin work, looks effective enough. At about 100 yards from the track he finds the spoor of about half a dozen goblins who were moving on no path but instead blazing a trail through the undergrowth parallell to the trail. They weren't being subtle, and slashed and trampled vegetation bears witness to that.

Another, more or less identical spoor runs parallel on the other side of the trail. Judging by the condition of the foliage these too are about six hours old, about the same time the net got triggered.


As Korik finishes his sweep and long, low cry of pain rings out from the woods ahead. It's probably quite a long way off, but carries very well. It's somewhere between a scream, the cry of a baby for it's mother and a wolf's howl. Grim doesn't like it all, but is too well trained to bark back.
 

Into the Woods

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