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Col_Pladoh said:
Hmmm...

The demise giving way to Homo superious I assume;)

Ciao,
Gary

No, not really. :P

I was referring that humorous text, "Why life will never be like Star Trek", where Scott Adams shows why several of the "inventions" used in Star Trek are a bad idea if brought into the real world.

http://www.geocities.com/CollegePark/4885/startrek.html


Col_Pladoh said:
Heh,

Okay, and I do believe the 20-sided shape, the icosahedron, is accredited to Plato as one of the six geometric shapes he established as having equal sides.

He may have first thought of the shape itself, but I don't think he was the one who thought: "so, now you must throw that icosahedron of mine, which I painted numbers from 1 to 20 on, and if you don't get a number of at least 13, you are subject to my spell
platonic friendship" ;). So, my question is: when did people find out that you can use more than just those 6-sided bores for games of chance (except of course, the famous d2)
 


KaeYoss said:
So, my question is: when did people find out that you can use more than just those 6-sided bores for games of chance (except of course, the famous d2)

It's not that new. Remember Kevin Cook's dice thread? Czekoslovakian roulette uses 32-siders, for example.
 

KaeYoss said:
No, not really. :P

I was referring that humorous text, "Why life will never be like Star Trek", where Scott Adams shows why several of the "inventions" used in Star Trek are a bad idea if brought into the real world.

http://www.geocities.com/CollegePark/4885/startrek.html

Okay...

He may have first thought of the shape itself, but I don't think he was the one who thought: "so, now you must throw that icosahedron of mine, which I painted numbers from 1 to 20 on, and if you don't get a number of at least 13, you are subject to my spell
platonic friendship" ;). So, my question is: when did people find out that you can use more than just those 6-sided bores for games of chance (except of course, the famous d2)
When I co-created the Tractics Military Miniatures Rules with Leon tucker and Michael Reese, Lee's original idea was to use a level 1-100 probability curve. The device required would be a sphere filled with beads, 99 white and 1 black. They would feed into a graduated tube, the probability marked on this tude. If the black bead was in those that fed out, success was indicated. We settled for 1 level 1-20 (5%) curve using numbered chits (poker chips) drawn from a can.

When I saw the set of Platonic solids, already numbered, for sale by the educational supply company it didn't take genius intellect to instantly recognize their potential for random probability curve number generation, so the creation of game rules employing those new concepts was a cinch.

BTW, the way the The Avalon Hill Company managed random probability for destinations in their exceollent Rail Baron game using 3d6 was most creative.

Cheers,
Gary
 

Col_Pladoh said:
When I saw the set of Platonic solids, already numbered, for sale by the educational supply company it didn't take genius intellect to instantly recognize their potential for random probability curve number generation, so the creation of game rules employing those new concepts was a cinch.

So you didn't invent them, but rather discover them. Kudos to you either way. The 1-100 system sounds suspiciously like a lottery machine to me ;-)

BTW, the way the The Avalon Hill Company managed random probability for destinations in their exceollent Rail Baron game using 3d6 was most creative.

In UA there's an alternate rule that replaces the d20 with 3d6, too.

Hm... there are d6-in-d6 dice out there, I wonder whether there are d6-in-d6-in-d6 dice, too. :D
 


Is there evidence for the actual employment of the Roman d20 in game play? I know that there were Oriental games of antique sort that used d5 and d7 and even a d9 I think--stick like dice with the edges notched to indicate the numbers.

Cheers,
Gary
 


Cheers, Gary. If you ever come to Belgium I'll show you what good beer is all about.

And I must say my one-and-a-half year old thinks you're the best toy-inventor in the world. He loves d20's, to chew on, that is.
 

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