what do you think about base 10 (which I think is the DC to hit anything at a distance that doesn't try to move) and then + agi + acrobatics?
You can't add a flat incrementing value vs. an exponential one; it won't scale. If the defense value is increasing at a rate of 1:1 with AGI increases, but the attack values are increasing at a rate of +1d6 die at 2, +2d6 at 3, +4d6 at 6, +4d6 at 10, etc. very quickly you end up with people who can't even shoot themselves in the head!
This doesn't matter too much at lower levels, but take a high level monster with an AGI of 50 - an attribute of 50 only gives you 9d6 to use. An average roll of around 30, and a max of 54. That same critter is going to have 60+ DEFENSE in that scale. Utterly unhittable, even by itself!