Branding's Age of Worms, the 4th Generation - OOC


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Mista Collins said:
Wow, thanks for the update. I forgot exactly what corridor we did what in.
You're welcome. All the colored corridors were confusing enough. I didn't want to add to it by everyone having to pour through all the old posts to figure things out.
 





Thanee

First Post
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Bye
Thanee
 


Background integration

I just came across the following posts I had written on the old OOC thread. I thought I'd repost them here, since even I had forgotten about them. Basically, they were designed to integrate your characters more fully into the Village of Diamond Lake. You will probably eventually encounter most, if not all of the characters and places mentioned therein. Already having a history with them should make the RP more fun ... or at least that's the idea.

Let me know if this is useful or bothersome to you. I don't want to overload everyone on background info. I enjoy creating it, is all. Obviously, this is background info for only a few of you. I will be adding more shortly.

BrOp


Thanee:[sblock]Since both Lazare's (the cultured nightspot in town run by the dragonchess enthusiast Lazare) and The Emporium charge a cover, Alexi makes most of her money in the Feral Dog, the watering hole frequented by the large majority of Diamond Lake's poor. She has been able to barely make a living there, bilking the miners out of their hard-earned cash, or lifting a purse or three from a passing merchant. Every once in a while she will strike it rich, such as when she "found" the moonstone, but most weeks she just makes enough to pay for her room and board at Jalek's Flophouse.
About a year-and-a-half ago a member of Kullen's gang observed her while she was "working" and reported her to his boss. The albino half-orc made a personal visit to Alexi's sleeping quarters that night and let her know in no uncertain terms that the Feral Dog was his show, and that if she wanted to "perform" there she would have to pay an "artist" fee like everyone else. To reinforce how serious he was, Kullen left her with a few bruises that didn't properly heal for weeks.
Not wanting any trouble from the easily upset half-orc and his coterie of cutthroats and bullies, Alexi began paying about a quarter of her earnings to the gang on a weekly basis. Even though the Feral Dog was a pit, it seemed the only gig in town for her.

In the last week, Alexi met an elven woman named Tirra who has made quite an impression on her. Exuding sophistication and confidence, and bedecked in well-fitted blue and red leather this woman claimed to have traveled here from the Free City of Greyhawk. When asked her business, she generally claims to be "an explorer". She arrived in town with two humans who dressed in a similar fashion to her, but has been spending evenings on her own at the Feral Dog challenging anyone to a knife-throwing contest. Stakes are generally high and no one has beaten her so far. Even Kullen and his gang have left her in peace, even if they have been obviously keeping a close eye on her.[/sblock]


Mista Collins:[sblock]All of this is merely a suggestion. Use as much or as little as you like. Drugs are obviously a touchy subject.

After years of living in abject poverty in Diamond Lake, Owen has recently been making a pretty decent living selling kalamanthis. This drug is the town's most notorious claims to fame. It is a potent narcotic cultivated somewhere locally (exactly where he is not sure, although he has his suspicions). Parts of the kalamanthis plant can be prepared and used in three separate ways: the raw root can be chewed, the leaf can be dried and smoked, and the sap can be boiled into a concentrated paste and injected. All of the processing occurs in Diamond Lake, in an old, abandoned warehouse on the lake.
Use of kalamanthis, mainly in its dried and injected forms, has spread like wildfire in the past year, as the potent hallucinogen causes the hard-working miners of Diamond Lake to forget about their wretched existence for a little while. Dried kalamanthis is generally sold in 1 sp bundles, although the highly-concentrated form has been known to sell for as high as 10 gp a dose.[/sblock]


jeremy_dnd:[sblock]To note: it is up to you to decide how much of what I write below you want to incorporate into your character background. Pick and choose to your heart's content.

Kenneth made quite a few friends growing up at the Emporium. The most stunning of these is Zalamandra, the self-styled "Queen" of the Veiled Corridor. Her establishment is frequented by the community's elite, including the governor-mayor, sheriff, most of the mine managers, and several prominent merchants. Zalamandra does not tolerate blackmailers among her staff, but nonetheless is known to keep a mental file of the predilections and preferences of all of her prominent customers, silently wielding this knowledge as an anvil over the heads of potential political enemies. That she has not yet been assassinated is a tribute to her considerable political skills and to the shielding influence of the Emporium's motley assortment of other employees.

Although Professor Montague Marat who founded the Emporium ten years ago (before then it was simply called Zalamandra's) abandoned Diamond Lake under mysterious circumstances three years ago, nearly a dozen of his former employees remain at this establishment, making more money here than they ever did traveling with him on the road. Foremost among these nonesuches is the affable Shag Soloman, an aristocratic, shaggy quaggoth "wild man" from the distant Burneal Forest. Solomon's vicious teeth and jagged claws contrast with his stylish gentleman's garb imported bi-annually from only the finest shops in the Free City of Greyhawk, and his cultured demeanor. When not on display in the "Gallery of Science", he frequents the kalamanthis (a potent local hallucinogen) lounge upstairs, where the wealthier patrons adore his clever stories and buy him shots of miner's milk (a syrupy whiskey brewed in several makeshift stills behind the Thirsty Gar). Other attractions include the misshapen boggle contortionist Tom Shingle, the combustible halfling magician Ariello Klint, a two-headed calf named Esmerelda, Jr., and the alluring female human, Chezabet, who reads fortunes.
It was Chezabet who taught Kenneth how to focus his innate magical skills and use the power of his voice to affect the people around him. She herself is also quite an accomplished singer of saucy ballads and sea shanties, having grown up among the gynarchs of Hardby, and her knowledge of these songs in encyclopedic. She generally accompanies herself on an old, yet well-made squeezebox, decorated with maritime motifs.

The Emporium offers several rotating games of chance, with the most popular being dragonfire (an ante-based cared game most often run by the flirtatious human woman Daria Angel), norbonne (a polyhedral dice game run by the no-nonsense half-elf woman Nurelle), and a contest known simply as the Rat Game, run by the sardonic, male human Natalo Bask. In it four rats scurry to be the first through an open-topped maze. When the winner reaches the labyrinth's central chamber, Natalo injects it with a serum that immediately triggers a rabid frenzy. At this time, for doors built into the sides of the maze slide open, revealing four tiny spear-wielding jermaline. Patrons wager on all aspects of the ensuing melee.[/sblock]


silentspace:[sblock]There is a community of folks who worship Obad-Hai and the Old Faith who lives in a place called the Bronzewood Lodge, located a few hours travel from Diamond Lake. As a worshipper of Ehlonna, Majakilar has traveled there a few times, curious to see how they live in apparent harmony with the natural world but he has always received a mixed reception. While most of the rangers, druids and woodsmen there don't want anything to do with Majakilar due to his association with the despicable mines, a few try to encourage him to further explore his faith in the goddess and come to a more full understanding of the message that she preaches. They try and show Majakilar that it is not good or natural for men to work under such horrible conditions underground, despoiling the beauty of nature. They also teach that no man should be as tightly controlled as the miners of Diamond Lake, and that all free peoples deserve to live without the threat of tyranny.

Majakilar certainly has much first-hand knowledge in the depraved conditions in which miners in Diamond Lake live and work, and the intense control the mine managers hold over their employees. Life in Diamond Lake for the poor is generally short and brutal, and the mine managers have done nothing to alleviate this, although some are fairer than others. The only reason the miners haven't revolted is because there is little other source of income in the area. People who end up in Diamond Lake generally come here because they can't go to places like the Free City of Greyhawk, either for legal or monetary reasons.[/sblock]
 
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