NewJeffCTHome said:2) In some historical cultures, it was acceptable for both men & women to have several lovers, even if married (Greece, for example, as well as some Polynesian & Eskimo cultures). If a paladin was in a Greek-like society, it may be less lawful for him to stick with 1 woman than it would be for him to sleep around.
3) Any adventurer runs the risk of dying & leaving children without a parent. As does any knight or man-at-arms. Heck, Bob Peasant could get kicked in the neck by a mule and die in the fields if he goes out of the hovel. I think with a paladin, at least, his connection to the church would at least make the nearest cleric of that religion see to the child's upbringing. Would the local thieves' guild do the same?
Elder-Basilisk said:Ulysses killed all of Penelope's suitors
Ulysses time with Circe and Calypso just makes him more the man).
Agback said:Odysseus (we are discussing Greek here) not only killed all of Penelope's suitors, he also hanged all of his own concubines who had not repulsed the suitors.
Umbran said:I wonder how you can say that, when Arthur winds up struck down by his own bastard son, Modred. It isn't just the Arthur/Gwen/Lance triad. There are examples of romance causing issues all over Arthurian legend.
The Sigil said:FWIW I see the paladin's code as a sort of modified "Asimov's laws of robotics" - i.e., a set of laws, which when applied to any given situation, will tell the paladin either how he must act or that it doesn't matter how he acts (e.g., applying these laws tells you that it doesn't matter whether or not you order the roast mutton or boiled chicken in most circumstances - it's a neutral choice unless church or local law proscribes one or both).
Law 1: The paladin will never harm an innocent, nor through inaction, allow an innocent to come to harm.
Law 2: The paladin will always offer evildoers a chance to repent in order to bring them from guilt to innocence except where doing so would violate the first law (e.g., if the villain is about to offer up a child sacrifice, you do not wait to save the child in order to offer the villain a chance to repent).
Law 3: The paladin's conduct must always be honorable and truthful, except where conducting oneself honorably would put him in violation of one of the first two laws (e.g., when you stumble upon the villain about to offer up the child sacrifice, you are permitted to attack immediately; you do not have to waste the time announcing your presence and challenging him to a formal duel while he kills the child).
Law 4: The paladin will protect those/that to whom/which duty binds him (including deity, kin, church law/tradition, kith, and local law in that order) except where doing so would put him in violation of one of the first three laws (i.e., the paladin cannot lie to save his dishonorable comrades as this puts him in violation of Law 3; where the paladin must choose between local law and his "church law", he sides with his church, etc.).
Law 5: The paladin will seek self-preservation only when it does not violate one of the first four laws (i.e., a paladin is permitted to withdraw from danger, but only after all others to whom duty binds him have already withdrawn AND provided he does it in an honorable fashion AND provided there are no innocents put at risk by his withdrawal.
Using this standard, a paladin who sows wild oats, under most circumstances, would lose his paladinhood as he is in violation of the fourth law, neglecting his duty to kin (unless, I suppose, the paladin's deity personally commanded the paladin otherwise; church law/tradition is lower on the heirarchy than duty to kin so culture is not an excuse).
Thoughts?
Goblyns Hoard said:My take on Paladins and sex and marriage... it really has to depend on the campaign.
If your campaign is going for the high chivalric fantasy in the Arthurian vein then faithfulness is required, celibacy is showing an admirable devotion to your god, lechery and casual sex are indescribable sins and will bring about your ultimate downfall...
I feel the important point is that the paladin, whilst derived originally from the Arthurian legends (and the various works of fiction that they inspired), should not be limited to such. I don't have Eberron but my brief skims through it at the FLGS certainly don't inspire me with tales of knights in shining armour, neither does FR. Greyhawk itself probably more so, but not absolutely. Kara-Tur, Al-Quadim definitely not. But all these worlds have paladins, and the concept of a paladin has to be geared toward a holy warrior of a particular culture... so the prevailing culture and their social mores have to be what's used to determine whether or not sex is permissible.
True. Chastity/celibacy only becomes an issue if you think all D&D paladins should aspire to be like Galahad, which is apparently the aim for some people (fusangite, for example, if I'm not misreading) posting to this thread. I personally find that incredibly reductionist and not borne out by the PHB paladin's description, so I do not.Frukathka said:I never had the impression that a paladin had to be chaste or celibate in any edition of DnD.
shilsen said:True. Chastity/celibacy only becomes an issue if you think all D&D paladins should aspire to be like Galahad, which is apparently the aim for some people (fusangite, for example, if I'm not misreading) posting to this thread. I personally find that incredibly reductionist and not borne out by the PHB paladin's description, so I do not.