Angcuru
First Post
If there's one thing that's a definite in any version of D&D, it's that the system doesn't come anywhere near to parallelling reality. Which is why D&D runs smoothly.
If you were to add in different rules for every little variable, you would end up with a rules system where you need a scientific calculator to determine whether or not the ogre squashes your head.
The D&D systems sacrifice realism for speed and efficiency.
If you were to compare D&D rules to the rules of reality(physics), D&D is faster and easier to comprehend, while reality is incredibly complicated and very difficult to comprehend.
Bottom line: trying to make D&D more realistic is a mistake. The system is built to make sense and be easy to use, which it does and is. LEAVE IT ALONE!
If you were to add in different rules for every little variable, you would end up with a rules system where you need a scientific calculator to determine whether or not the ogre squashes your head.
The D&D systems sacrifice realism for speed and efficiency.
If you were to compare D&D rules to the rules of reality(physics), D&D is faster and easier to comprehend, while reality is incredibly complicated and very difficult to comprehend.
Bottom line: trying to make D&D more realistic is a mistake. The system is built to make sense and be easy to use, which it does and is. LEAVE IT ALONE!