[Sigh...]
Okay, I will explain my intent.
Dave
So, assuming that was sarcasm, I'm also then assuming you're referring to the fact that he said that he'd "hopefully" end this argument. Did he say end the debate for all time? And if the sarcasm was because of disagreement, back it up.
No, the sarcasm was not because of the disagreement, it was due to the profound arrogance inherrent in his post.
Anubis
As someonw with a fair bit of weapons knowledge, I'm gonna be totally honest and (hopefully) end this debate.
While possibly not consciously intented, the inherrent message here is that *unlike everybody else* Anubis has a 'fair' bit of knowledge, and once we have *HIS* opinion (oh sorry 'Fact') then it will all be settled; no need to argue anymore, afterall "anubis has spoken"
Anubis continues
Weapon speed is pedantic, pointless, *and unrealistic*.
So, you are saying what about those that think it is a reasonable characteristic to factor? Oh wait, Anubis has a 'fair' amount of knowledge, and therefore that is enough to make his assertions 'fact'. Come on. I have no problem with you having these assertions, but stop painting yourself as the end-all of intelligent discussions.
More righteousness...
My statement was not based on logic, it was based on FACT. Ask any weapons expert. Anyone with even rudimetary knowledge of weaponry can tell you that the skill in a particular weapon is all that matters and that weapon type and size makes no difference.
Gee, now your opinions/experiences are "FACTS". And now every weapons expert will agree with you? What does that say about those that disagree? Their facts must be 'wrong', and they must not have the knowledge that you do; and must not know any real weapons masters. What a pompous assinine statement to make. Having an opinion is fine, stating as pure fact is not.
But that isn't enough, talk about chutzpah...
Also, I would hope this would end the debate. First, there are absolutely no balance issues from an in-game to use as a basis for weapon speed, so mechanics are not a reason. Second, weapon speed is unrealistic, so there is no realism basis for this debate. What's left? Nothing. With no reason to bring back weapon speed, mechanic nor realistic, then what's the point of the debate?
In other words, you're arguing over absolutely nothing or value.
Gee, I guess everybody else should just wish they were as knowledgable as Anubis. How stupid for all these people to be concerned about what *you* *think* is "absolutely nothing of value" Yeah, like *your* opinion should be enough to 'end the debate'. How do you fit your ego into the room with you??
So, to elaborate, the size and weight of a weapon means *NOTHING* to how fast you can move it?? That is patently absurd. I will guarentee you a 2 lb dirk will be much easier/faster to move than the 20lb sword Dave mentions. If nothing else, physics will take care of that.
Basically, glitches and mistakes aside, a dagger is as fast as a longsword is as fast as a greatsword if you wanna go with "realism".
This just doesn't hold up. Just looking at the dagger and longsword, *how* can they be moved at the same speed? It just defies the laws of physics. You give me a 2' dirk, and you take a 40" sword, I will guarentee the dirk will be faster to move; all other variables being equal.
As for the Iaido vs Kendo; I would expect Iaido to be 'faster'. Kendo has become much more formalized, at least at the low-mid levels. The number of allowable blows, and how they are thrown is not prone to realism. From what I have seen, this is relaxed at higher levels. Iaido, otoh, is concerned with quickly using the sword; fast draw and all that. So I would expect low level Iaido to be 'faster' than low level Kendo. But I do not have extensive knowledge of either, so those are just initial assumptions.
Now, to get to the actual disagreeing....
What both of you are talking about is the role of expertise in how fast a weapon is. No one is arguing that, but you are using that 'fact' to claim that it is the **ONLY** determination to weapon speed.
Anubis
There are masters out there who could wield a greatsword extremely fast, faster than some can wield a dagger. Speed is not weapon-dependent in the least.
Dave
Their swords weigh something like twenty pounds. I've seen a Ba Gua master whip that thing around like it was a rapier.
Of *course* a master will be fast/good at what he does. No one is saying otherwise; but that does not make it the *only* criteria.
And, myself having tried rapiers and fencing, I can tell you a beginner with a rapier can't do ANYTHING CLOSE to comparable speed that a Ba Gua master can with a twenty pound sword.
Sure, no problem, but you are not comparing rapier to Ba Gua, you are comparing master to newbie. Now, how about a newbie with a rapier, against a newbie with a Ba Gua? Which one will be able to move it faster?? *THAT* is the point.
Just because a 'master' is really good, does not make all weapons equal. A master will compensate for a specific weapons weaknesses, and that may include speed. He will use a 'slower' weapon differently, so that it will not seem as slow; he will use its momentum differently; but that will not allow him to change direction as readily. Being a 'master' has little to do with the weapon you are weilding, it has more to do with understanding yourself, and being able to interpret your opponents.
enjoy.