Broken Bones

Delak

Explorer
Hello Everyone, I need some help on this. I have a player who's character broke is arm and know we are wondering if there is a spell that will fx it. Does a cure light wounds or higher fix the broken arm? Does a Heal spell fix the broken arm? or is it just going to have to be put in a splint and heal naturaly

Any help with this would be great

Thanks
Delak
 

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The rules don't really cover combat breaking broken bones so healing spells did not address the issue.

I'd say, Heal check DC 15 to set a broken bone, no retries, taking 10 highly reccomended.

Cure Serious Wounds should be enough IMHO otherwise.
 

There are no rules for this since there are no broken bones in the game (TMK).

For a simple fracture, I would rule that Cure Moderate would be sufficient.

For a compound fracture, I would rule that Cure Critical would be sufficient.

And of course, multiple Cure Lights could be used to achieve either of these.

But, this is all house rules and belongs on the house rules forum.
 
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D&D has never been good at specific injuries.

What I would do is say that a broken arm is ability score damage (probably strength and/or dexterity), and allow that to heal normally or with Lesser Restoration.
 

Delak said:
Hello Everyone, I need some help on this. I have a player who's character broke is arm and know we are wondering if there is a spell that will fx it.
If you're the DM, and it sounds like you are, then you decide what will and won't fix it. There is nothing in the rules to fix broken arms becasue there is nothing in the rules to cause broken arms.

Ideally, of course, you would have decided that before you broke the arm in the first place.


glass.
 


Thanks for the advice. The reason I ask is under the Regeration spell it says that it heals broken bones. I wasnt sure if other spells have been ruled that they do the same thing.
 

If its a break so severe that it is actually counted as a broken bone instead of hp damage, then go with regenerate. That's what its there for, for those oddball times you actually get a specific injury, even though teh rules don't allow it:)
 

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